Wild Growth bug now fixed

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Posted by Keeva | Changes, Druid healing, Mods/Technical | Thursday 24 September 2009 7:16 PM

While nothing has been announced, druids are reporting that the WG bug has finally been fixed.


If the above is true, self-casting should now work, even when your target is dead or out of range. While this is obviously kinda illogical, it was still annoying when it wouldn’t fire. It still occasionally tripped me up. It’s good to have it fixed without having to use canceltarget macros.


Please let me know if you run into any further troubles with it, as there hasn’t been any official announcement that the bug has been fixed.

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12 Comments »

  1. Comment by fencepost — September 24, 2009 @ 7:47 PM

    Thats fantastic news although I havent had a chance to raid yet since the patch and thats where i noticed it most.

    The best thing about the patch for me was blizzard getting rid of the Idol of flaring growth animation that looked like rejuv:)

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  2. Comment by Sophie (Elsen-Terenas-EU) — September 24, 2009 @ 7:52 PM

    Hey,
    thank you so so much for this bit of news!
    I spent a long time thinking there was something wrong with my UI when WG wouldn’t cast if I had accidentaly acquired a target – Razorscale and her fireballs for example. Was very pleased when I found out it wasn’t just me, and even more pleased now I know it’s fixed!
    Have tracked back to my own (very new!) blog.
    Sophie (Elsen-Terenas-EU)´s last blog ..OOO! Wild Growth News! My ComLuv Profile

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  3. Comment by chrina — September 24, 2009 @ 7:54 PM

    Hmm, will test but I doubt it’s completely fixed

    I went to brewfest yesterday and had a mob in the general pub selected – kept getting “not in line of sight” when trying to cast WG via Grid. At least I think it was yesterday evening. Hopefully it wasn’t and all is fixed

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  4. Comment by Keeva — September 24, 2009 @ 8:13 PM

    I just targetted a raid member that was at the start of Ulduar (while we were standing at the Shattered Walkway) and it threw WG on me :)

    Hooray!

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  5. Pingback by OOO! Wild Growth News! « Resto Druid Elsen of Terenas EU — September 24, 2009 @ 8:14 PM

    [...] September 24, 2009 @ 9:46 am } · { Druid, Elsen, Healing, News } http://treebarkjacket.com/2009/09/24/wild-growth-bug-now-fixed/ , over at the fabulous Tree Bark Jacket has posted that the word on the street is that the Wild [...]




  6. Comment by Keeva — September 24, 2009 @ 8:40 PM

    Further testing:

    Seems to be fine when targetting someone who is out of range, but not when the target is dead.

    The out of range issue was the more annoying part of the bug, though.

    Will report if I hear more :)

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  7. Comment by Kae — September 24, 2009 @ 10:17 PM

    Ooh, I’ll have to try to remember to kill my old /canceltarget macro for this :) Thanks for the update!

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  8. Comment by Cows — September 25, 2009 @ 1:57 AM

    Yay, but yeah it still seems to bug when the target is dead / dies just before cast. Range is definitely fixed tho.
    Cows´s last blog ..Druids without mana issues My ComLuv Profile

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  9. Pingback by Druids without mana issues | Cows Loves Cake — September 25, 2009 @ 2:03 AM

    [...]  By the way looks like the Wild Growth target out of range bug has been stealth-fixed in 3.2.2.  Still seems to bug when the target is dead though – but this isn’t as big [...]




  10. Comment by Alamein — September 25, 2009 @ 2:55 AM

    I’ll need to test this again, but I seem to recall having the problem during a heroic Gundrak run last night. Of course it might have been hotfixed after my run.

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  11. Comment by Littlebark — September 25, 2009 @ 8:09 AM

    Hooray!

    Wish they’d fix the bug when the target is dead, though. But otherwise, well done, Blizz!

    :smile: Littlebark´s last blog ..Tale Thirty: Important *sorta* news My ComLuv Profile

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  12. Comment by Rezznul — September 25, 2009 @ 9:12 AM

    Yeah, the out of range bug was the worst of it.

    Though, I still haven’t gotten rid of my /canceltarget macro. :D

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