Others have mentioned this, but I thought I would repost for those who may have missed it, since it came from the Healing forums and not from MMO/Wow.com, etc.


The TLDR version: GC has mentioned that they may revert the intended change to Rejuvenation – removing the final tick of rank 15 Rejuv to make it 12 secs (15s talented).



I think our dislike for Rejuv blanketing gets oversold on these forums. We nerfed Rejuv because Rejuv was too good. Druids do have a lot of heals and ideally they would use all of them (and HT proponents even crop up from time to time). On the other hand, it’s challenging given that when a relic or set bonus props up one spell, that is probably going to be a popular spell. We’re fine with that to some extent. It’s interesting when certain pieces or tiers of gear lead you to want to change up which spells you favor.

We changed Gift of the Earth Mother because it was a problematic talent, as I’m sure many of you could agree. It’s one thing when class mechanics make a stat less optimal for you. It’s another when a talent totally stomps over a stat that shows up on a lot of gear.

We want Nourish to be a good spell, yes, but I think it has been for some time. None of these changes will kill Rejuv either.

Posted by Ghostcrawler    [Source]



To be honest, we may revert the Rejuv nerf. This isn’t 100% finalized yet, so please don’t say we promised anything.

We definitely wanted to nerf Rejuv. However we also wanted to fix Gift of the Earth Mother. That change wasn’t necessarily aimed at further nerfing druids, even though that was the outcome. It was aimed at not making haste such a wonky stat for Resto.

In short, we think the GotEM change both nerfed druids and fixed the haste scaling problem so the Rejuv duration nerf may not be necessary. Stay tuned.

Posted by Ghostcrawler    [Source]

Fingers crossed that they do indeed decide to leave Rejuv as it is now, with the extra tick; if only until we can see the result of the changes to GotEM and the new haste implications.



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