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A quick change to the 4pc bonus on our Tier 10 gear (source):
The rejuvenation procs from the Druid Tier 10 will now work better in a raid group and not avoid targets that have any rejuvenation spell on them though it will continue to avoid targets that have the casting druid’s rejuvenation on them.
Also, Trauma has been buffed slightly; the proc is no longer limited to one party. I think though that many people will still consider this proc underdone, and would ask for either the 10yd range to be extended, or the proc rate to be increased.
Perhaps now that it’s on their radar, they will consider another small tweak. Have to wait and see, I suppose.
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4 Responses to “Quick 4pc T10 fix; Trauma buffed (slightly)”
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February 7th, 2010 at 5:14 PM
I picked up trauma this week. The proc has been making up around 3% of my healing for most boss fights. That was on Thursday night, so probably before that fix. Best result was for twin valks with %5 of healing on 25man normal.
I finally picked up enough emblems to get 4pc t10 yesterday. I don’t think there is any way to tell from the log what the proc rate is like. Will be recording the log for WMO/WOL in 25mans tonight to see if it picks anything up.
Can’t wait for a twin valk heroic fight to try it out!
February 8th, 2010 at 2:41 PM
Looks like you can track procs from the 4pc t10. With WMO it includes the rank next to the normally cast rejuve spells. The procs are just listed as Rejuvenation.
In a Yogg+1 fight last night 1238 ticks of rejuve, plus another 158 ticks from the proc.
Trauma contributed 1647 ticks for 3.4% of my heals. Of course that was an overhealing rate of 90.3%.
February 12th, 2010 at 11:43 AM
When Trauma procs on wild growth….
http://www.flickr.com/photos/36666017@N04/4346300871/
Don’t make too much fun of my UI =P I just like all the green numbers everywhere =P
February 12th, 2010 at 11:53 AM
Rofl.. wow!