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	<title>Comments on: Glyph of Rapid Rejuvenation and 25man raid healing</title>
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	<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/</link>
	<description>All things resto druid!</description>
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		<title>By: Cranky Reads &#124; Murloc Parliament</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-3094</link>
		<dc:creator>Cranky Reads &#124; Murloc Parliament</dc:creator>
		<pubDate>Wed, 19 May 2010 18:37:38 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-3094</guid>
		<description>[...] at TreeBarkJacket explains the pros and cons of using the glyph of rapid rejuvenation in a 25-man raid, which is far more nuanced than a simple &#8220;it rules&#8221; or &#8220;it [...]</description>
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<p>[...] at TreeBarkJacket explains the pros and cons of using the glyph of rapid rejuvenation in a 25-man raid, which is far more nuanced than a simple &#8220;it rules&#8221; or &#8220;it [...]</p>
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		<title>By: Chimy</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2544</link>
		<dc:creator>Chimy</dc:creator>
		<pubDate>Tue, 16 Mar 2010 22:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2544</guid>
		<description>Keeva, I&#039;m kind of late on this post, but I was wondering at what haste levels do you start to see this glyph really kick in?  I was considering replacing one of my three major glyphs (Lifebloom, rejuvenation, swiftmend), but I&#039;m not sure if it&#039;ll be worth it with my current haste (27% with talents).</description>
		<content:encoded><![CDATA[<p>Keeva, I&#8217;m kind of late on this post, but I was wondering at what haste levels do you start to see this glyph really kick in?  I was considering replacing one of my three major glyphs (Lifebloom, rejuvenation, swiftmend), but I&#8217;m not sure if it&#8217;ll be worth it with my current haste (27% with talents).</p>
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		<title>By: Romanov</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2384</link>
		<dc:creator>Romanov</dc:creator>
		<pubDate>Fri, 26 Feb 2010 01:15:59 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2384</guid>
		<description>Ah, before it needs to be refreshed on the first target...  I got it now.</description>
		<content:encoded><![CDATA[<p>Ah, before it needs to be refreshed on the first target&#8230;  I got it now.</p>
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		<title>By: Keeva</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2381</link>
		<dc:creator>Keeva</dc:creator>
		<pubDate>Thu, 25 Feb 2010 21:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2381</guid>
		<description>It doesn&#039;t affect the speed that you can cast Rejuvs, but because of the reduced length, it means that you can only have ~12 out on the raid instead of 18.
.-= Keeva´s last blog ..&lt;a href=&quot;http://treebarkjacket.com/2010/02/24/healing-sindragosa/&quot; rel=&quot;nofollow&quot;&gt;Healing Sindragosa&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>It doesn&#8217;t affect the speed that you can cast Rejuvs, but because of the reduced length, it means that you can only have ~12 out on the raid instead of 18.<br />
<span class="cluv"> Keeva´s last blog ..<a href="http://treebarkjacket.com/2010/02/24/healing-sindragosa/" rel="nofollow">Healing Sindragosa</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://treebarkjacket.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Romanov</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2380</link>
		<dc:creator>Romanov</dc:creator>
		<pubDate>Thu, 25 Feb 2010 13:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2380</guid>
		<description>I am not understanding something.

How does RR decrease the amount of Rejuv&#039;s you can toss out in any given time?

The glyph doesn&#039;t say it affects your global cooldown.  Why could you not drop a Rejuv on the same amount of people as before?  What am I missing?</description>
		<content:encoded><![CDATA[<p>I am not understanding something.</p>
<p>How does RR decrease the amount of Rejuv&#8217;s you can toss out in any given time?</p>
<p>The glyph doesn&#8217;t say it affects your global cooldown.  Why could you not drop a Rejuv on the same amount of people as before?  What am I missing?</p>
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		<title>By: Cranky Reads &#171; The Cranky Healer</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2373</link>
		<dc:creator>Cranky Reads &#171; The Cranky Healer</dc:creator>
		<pubDate>Tue, 23 Feb 2010 15:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2373</guid>
		<description>[...] at TreeBarkJacket explains the pros and cons of using the glyph of rapid rejuvenation in a 25-man raid, which is far more nuanced than a simple &#8220;it rules&#8221; or &#8220;it [...]</description>
		<content:encoded><![CDATA[<div style="">
<p>[...] at TreeBarkJacket explains the pros and cons of using the glyph of rapid rejuvenation in a 25-man raid, which is far more nuanced than a simple &#8220;it rules&#8221; or &#8220;it [...]</p>
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		<title>By: Keeva</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2372</link>
		<dc:creator>Keeva</dc:creator>
		<pubDate>Tue, 23 Feb 2010 01:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2372</guid>
		<description>Some people hate RR and I don&#039;t think they are necessarily wrong. I just don&#039;t like it when people advise others, based on their personal opinion, but make it sound like facts. That leads to very skewed ideas.. and in my mind, closed-mindedness. Which is why I also wrote an article on &quot;black sheep talents&quot; a while back. 

Healing isn&#039;t like DPS - DPS will have certain rotations that are best, because that will squeeze out the most DPS. We&#039;re not like that - we have to factor in a lot of outside influences PLUS our personal play style. So it&#039;s never really very cut and dried.

It works both ways, of course - many people are quick to judge something as worthless, where others are very quick to accept something as amazing, when often it is mediocre on particular encounters. You just can&#039;t make blanket statements, they don&#039;t work.

That&#039;s why when I give advice or guides in my blog, I try very hard to emphasise that it&#039;s just how I do things, and you may want to do things differently... rather than simply saying &quot;Do this&quot; or &quot;Never spec into this&quot;. 

Sure, some things are easy to state - like &quot;never gem full spirit&quot; or &quot;don&#039;t spec Furor even though it&#039;s a resto tree talent&quot;.. but when it comes to some specific talents and glyphs, it&#039;s not so easy to say &quot;always&quot; and &quot;never&quot;. 



For these reasons I find myself treading VERY carefully whenever I give specific advice to people.
.-= Keeva´s last blog ..&lt;a href=&quot;http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/&quot; rel=&quot;nofollow&quot;&gt;Glyph of Rapid Rejuvenation and 25man raid healing&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Some people hate RR and I don&#8217;t think they are necessarily wrong. I just don&#8217;t like it when people advise others, based on their personal opinion, but make it sound like facts. That leads to very skewed ideas.. and in my mind, closed-mindedness. Which is why I also wrote an article on &#8220;black sheep talents&#8221; a while back. </p>
<p>Healing isn&#8217;t like DPS &#8211; DPS will have certain rotations that are best, because that will squeeze out the most DPS. We&#8217;re not like that &#8211; we have to factor in a lot of outside influences PLUS our personal play style. So it&#8217;s never really very cut and dried.</p>
<p>It works both ways, of course &#8211; many people are quick to judge something as worthless, where others are very quick to accept something as amazing, when often it is mediocre on particular encounters. You just can&#8217;t make blanket statements, they don&#8217;t work.</p>
<p>That&#8217;s why when I give advice or guides in my blog, I try very hard to emphasise that it&#8217;s just how I do things, and you may want to do things differently&#8230; rather than simply saying &#8220;Do this&#8221; or &#8220;Never spec into this&#8221;. </p>
<p>Sure, some things are easy to state &#8211; like &#8220;never gem full spirit&#8221; or &#8220;don&#8217;t spec Furor even though it&#8217;s a resto tree talent&#8221;.. but when it comes to some specific talents and glyphs, it&#8217;s not so easy to say &#8220;always&#8221; and &#8220;never&#8221;. </p>
<p>For these reasons I find myself treading VERY carefully whenever I give specific advice to people.<br />
<span class="cluv"> Keeva´s last blog ..<a href="http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/" rel="nofollow">Glyph of Rapid Rejuvenation and 25man raid healing</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://treebarkjacket.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Avoran</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2371</link>
		<dc:creator>Avoran</dc:creator>
		<pubDate>Tue, 23 Feb 2010 01:07:02 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2371</guid>
		<description>Hi Keeva!

I was reading through some other blogs earlier today and was rather annoyed by one &quot;Avoid rapid rejuvenation like the plague!&quot; comment that was made. Went to give my thoughts on it but saw that you had already gone a round with the author in that regards. People that are so quick to judge a glyph or talent as worthless are only aiding to the cookie cutter builds that are so common now. Glyph and Spec in a way that YOU enjoy and are comfortable healing with (within reason of course). You may not pull out the &quot;perfect numbers&quot; but you will enjoy the game; and as long as the raid survives who can really argue?
.-= Avoran´s last blog ..&lt;a href=&quot;http://discodruid.com/?p=134&quot; rel=&quot;nofollow&quot;&gt;What’s in a name?&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Hi Keeva!</p>
<p>I was reading through some other blogs earlier today and was rather annoyed by one &#8220;Avoid rapid rejuvenation like the plague!&#8221; comment that was made. Went to give my thoughts on it but saw that you had already gone a round with the author in that regards. People that are so quick to judge a glyph or talent as worthless are only aiding to the cookie cutter builds that are so common now. Glyph and Spec in a way that YOU enjoy and are comfortable healing with (within reason of course). You may not pull out the &#8220;perfect numbers&#8221; but you will enjoy the game; and as long as the raid survives who can really argue?<br />
<span class="cluv"> Avoran´s last blog ..<a href="http://discodruid.com/?p=134" rel="nofollow">What’s in a name?</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://treebarkjacket.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Keeva</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2370</link>
		<dc:creator>Keeva</dc:creator>
		<pubDate>Mon, 22 Feb 2010 21:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2370</guid>
		<description>Not really - I would never glyph RR because I wanted a spot heal. Improved reactive healing with Rejuv is usually a small side benefit, and not the main reason why I would want RR for a fight.


Eg: 

Gormokk: Mostly for faster tank ticks and pre-hotting melee. But reactive Rejuv on someone who took a few seconds in fire (probably with a Swiftmend or Nourish to top them up) is good because they will continue to take a bit of damage, whereas Nourish alone won&#039;t continue to heal the debuff.

Worms: Mostly for faster tank ticks. Incidental damage will require best judgment as to whether they can just get a HoT or whether they need something faster/chunkier.

Jaraxxus: Mostly for faster tank ticks and pre-hotting melee. But other debuffs are shown on Grid before the person takes damage, so I can get my Rejuv on them before they burn, get tossed in the air, etc.

Champs: Mostly for faster ticks on people being focused, but also because you can&#039;t really blanket here. Incidentally, I use Regrowth and Nourish a lot on this fight, so it&#039;s not really a case of &quot;RR is great for spot healing&quot;, more a case of &quot;you can&#039;t blanket here, so might as well use RR for faster ticks when you *do* Rejuv people.&quot;

Marrowgar: Mostly for faster ticks on the tanks, but also good for people who stand in fire. OK for bonespike, but only if your other healers are pretty slow. If your other healers are good, your Rejuv will be next to useless on bonespikes. 

Deathwhisper: Another &quot;can&#039;t blanket so might as well go with faster ticks when you do use Rejuv&quot; fight. Faster ticks on tanks, plus spot-hotting people who get aggro. I will Nourish people who take sudden, chunky damage.

Gunship: Faster ticks on tanks, Rejuvs on people who light up with aggro (ready to Swiftmend to save them).

Saurfang: Tanks and Marks.

Fester: Tanks mostly, fast raid pickup after blight. Also, I can see who gets Vile Gas before they take any damage, so having a HoT on them quickly is great - Nourish would be mostly overheal here.

Rotface: Tanks again. On ooze targets I generally Regrowth, but Rejuv/Swiftmend works too. It depends on your guild&#039;s strat for cleansing; if you don&#039;t cleanse straight away you&#039;ll need more healing as they run. We cleanse straight away so any damage is incidental - so for me, a Regrowth works. But regardless - you have warning before they actually take damage, so Rejuv would be good &quot;reactive&quot; healing here.

Putricide: Tanks, ooze victims (who are effectively tanks for a short time), some pre-hotting. 

Princes: Mostly tanks, perhaps the target of big fireballs.

Queen: The &quot;reactive&quot; healing here is on people with debuffs before damage, so a small delay is fine. Nourish would generally go to overheal. In P2 I pre-HoT as many as I can, but then I use Nourish to top people off.

Sindragosa: Another fight with plenty of warning before any spot healing is needed.

LK: Not really any reactive healing here. I use Nourish a lot, to top up Infest victims. (Pre-HoT as many as possible, WG on the Infest cast, then top up with Nourish anyone who still has the debuff).


I don&#039;t use Rejuv as flash heal. It depends entirely whether I think the person will continue to take damage, or whether they just need to be topped up and that will be it. 

In most cases it&#039;s a case of &quot;that person has a debuff or aggro, toss a HoT on them and move on&quot;. But if it&#039;s more urgent that they be healed up, or the damage is a &quot;one-off&quot; and won&#039;t be followed by more damage (in this situation they will usually be topped up before 2 seconds anyway), I absolutely use Nourish, rather than wasting my time using something that will take 2 seconds to land for 3k.
.-= Keeva´s last blog ..&lt;a href=&quot;http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/&quot; rel=&quot;nofollow&quot;&gt;Glyph of Rapid Rejuvenation and 25man raid healing&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Not really &#8211; I would never glyph RR because I wanted a spot heal. Improved reactive healing with Rejuv is usually a small side benefit, and not the main reason why I would want RR for a fight.</p>
<p>Eg: </p>
<p>Gormokk: Mostly for faster tank ticks and pre-hotting melee. But reactive Rejuv on someone who took a few seconds in fire (probably with a Swiftmend or Nourish to top them up) is good because they will continue to take a bit of damage, whereas Nourish alone won&#8217;t continue to heal the debuff.</p>
<p>Worms: Mostly for faster tank ticks. Incidental damage will require best judgment as to whether they can just get a HoT or whether they need something faster/chunkier.</p>
<p>Jaraxxus: Mostly for faster tank ticks and pre-hotting melee. But other debuffs are shown on Grid before the person takes damage, so I can get my Rejuv on them before they burn, get tossed in the air, etc.</p>
<p>Champs: Mostly for faster ticks on people being focused, but also because you can&#8217;t really blanket here. Incidentally, I use Regrowth and Nourish a lot on this fight, so it&#8217;s not really a case of &#8220;RR is great for spot healing&#8221;, more a case of &#8220;you can&#8217;t blanket here, so might as well use RR for faster ticks when you *do* Rejuv people.&#8221;</p>
<p>Marrowgar: Mostly for faster ticks on the tanks, but also good for people who stand in fire. OK for bonespike, but only if your other healers are pretty slow. If your other healers are good, your Rejuv will be next to useless on bonespikes. </p>
<p>Deathwhisper: Another &#8220;can&#8217;t blanket so might as well go with faster ticks when you do use Rejuv&#8221; fight. Faster ticks on tanks, plus spot-hotting people who get aggro. I will Nourish people who take sudden, chunky damage.</p>
<p>Gunship: Faster ticks on tanks, Rejuvs on people who light up with aggro (ready to Swiftmend to save them).</p>
<p>Saurfang: Tanks and Marks.</p>
<p>Fester: Tanks mostly, fast raid pickup after blight. Also, I can see who gets Vile Gas before they take any damage, so having a HoT on them quickly is great &#8211; Nourish would be mostly overheal here.</p>
<p>Rotface: Tanks again. On ooze targets I generally Regrowth, but Rejuv/Swiftmend works too. It depends on your guild&#8217;s strat for cleansing; if you don&#8217;t cleanse straight away you&#8217;ll need more healing as they run. We cleanse straight away so any damage is incidental &#8211; so for me, a Regrowth works. But regardless &#8211; you have warning before they actually take damage, so Rejuv would be good &#8220;reactive&#8221; healing here.</p>
<p>Putricide: Tanks, ooze victims (who are effectively tanks for a short time), some pre-hotting. </p>
<p>Princes: Mostly tanks, perhaps the target of big fireballs.</p>
<p>Queen: The &#8220;reactive&#8221; healing here is on people with debuffs before damage, so a small delay is fine. Nourish would generally go to overheal. In P2 I pre-HoT as many as I can, but then I use Nourish to top people off.</p>
<p>Sindragosa: Another fight with plenty of warning before any spot healing is needed.</p>
<p>LK: Not really any reactive healing here. I use Nourish a lot, to top up Infest victims. (Pre-HoT as many as possible, WG on the Infest cast, then top up with Nourish anyone who still has the debuff).</p>
<p>I don&#8217;t use Rejuv as flash heal. It depends entirely whether I think the person will continue to take damage, or whether they just need to be topped up and that will be it. </p>
<p>In most cases it&#8217;s a case of &#8220;that person has a debuff or aggro, toss a HoT on them and move on&#8221;. But if it&#8217;s more urgent that they be healed up, or the damage is a &#8220;one-off&#8221; and won&#8217;t be followed by more damage (in this situation they will usually be topped up before 2 seconds anyway), I absolutely use Nourish, rather than wasting my time using something that will take 2 seconds to land for 3k.<br />
<span class="cluv"> Keeva´s last blog ..<a href="http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/" rel="nofollow">Glyph of Rapid Rejuvenation and 25man raid healing</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://treebarkjacket.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Oleander</title>
		<link>http://treebarkjacket.com/2010/02/18/glyph-of-rapid-rejuvenation-and-25man-raid-healing/comment-page-1/#comment-2369</link>
		<dc:creator>Oleander</dc:creator>
		<pubDate>Mon, 22 Feb 2010 16:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://treebarkjacket.com/?p=1976#comment-2369</guid>
		<description>A lot of your examples are based on using RR for fast spot healing, but I don&#039;t think Rejuv is ever good for fast spot healing without T8.  Even with Rapid Rejuv, the first tick arrives two seconds later.  You&#039;ll get much much more health to the target in two seconds by casting Nourish, even without hots on the target.  If fast isn&#039;t important, then Rejuv+Nourish will get you the spot coverage with a much smaller impact on the raid coverage of Rejuv.</description>
		<content:encoded><![CDATA[<p>A lot of your examples are based on using RR for fast spot healing, but I don&#8217;t think Rejuv is ever good for fast spot healing without T8.  Even with Rapid Rejuv, the first tick arrives two seconds later.  You&#8217;ll get much much more health to the target in two seconds by casting Nourish, even without hots on the target.  If fast isn&#8217;t important, then Rejuv+Nourish will get you the spot coverage with a much smaller impact on the raid coverage of Rejuv.</p>
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