Cataclysm Druid Preview
The Druid class preview has been announced! Click here for the full announcement.
Here’s a rundown of what’s been announced so far – remember this is just a taste of what is to come, not a full rundown of all druid changes. My (very preliminary) thoughts are at the end.

There are no new Restoration abilities.
- Feral: Thrash (Level 81): Thrash deals damage and causes all targets within 10 yards to bleed every 2 seconds for 6 seconds. The intent here is to give bears another button to hit while tanking. Talents will affect the bleed, such as causing Swipe to deal more damage to bleeding targets. 5-second cooldown. 25 Rage.
- Feral: Stampeding Roar (Level 83): The druid roars, increasing the movement of all allies within 10 yards by 40% for 8 seconds. Stampeding Roar can be used in cat or bear form, but bears might have a talent to drop the cooldown. The goal of this ability is to give both bears and cats a little more situational group utility. 3-minute cooldown. No cost.
- Balance: Wild Mushroom (Level 85): Grows a magical mushroom at the target location. After 4 seconds the mushroom becomes invisible. Enemies who cross the mushroom detonate it, causing it to deal area-of-effect damage, though its damage component will remain very effective against single targets. The druid can also choose to detonate the mushroom ahead of time. This is primarily a tool for the Balance druid, and there will be talents that play off of it. No cooldown. 40-yard range. Instant cast.

- Tree of Life is changing from a passive talent to a cooldown-based talent, similar to Metamorphosis. Mechanically, it feels unfair for a druid to have to give up so much offense and utility in order to be just as good at healing as the other classes who are not asked to make that trade. We are exploring the exact benefit the druid gets from Tree of Life. It could strictly be better healing, or it could be that each heal behaves slightly different. You also will not be able to be banished in Tree of Life form (this will probably be true of Metamorphosis as well). Additionally, we would like to update the Tree of Life model so that it feels more exciting when you do decide to go into that form. Our feeling is that druids rarely actually get to show off their armor, so it would be nice to have at least one spec that looked like a night elf or tauren (and soon troll or worgen) for most of the time.
- Restoration druids will have a new talent called Efflorescence, which causes a bed of healing flora to sprout beneath targets that are critically healed by Regrowth.
- We want to make the Feral cat damage rotation slightly more forgiving. We do not want to remove what druids like about their gameplay, but we do want to make it less punishing to miss, say, a Savage Roar or Rake. The changes here will be on par with increasing the duration of Mangle like we did for patch 3.3.3.
- Balance druids will have a new talent ability called Nature’s Torrent, which strikes for either Nature or Arcane damage depending on which will do the most damage (or possibly both), and moves the Eclipse meter more (details below). The improved version of Nature’s Torrent also reduces the target’s movement speed. 10-second cooldown.
- We plan on giving Feral cats and bears a Kick/Pummel equivalent — an interrupt that is off the global cooldown and does no damage. We feel like they need this utility to be able to fill the melee role in a dungeon or raid group, and to give them more PvP utility.
- We want to make sure Feral and Balance druids feel like good options for an Arena team. They need the tools to where you might consider a Feral druid over an Arms warrior, or a Balance druid over a mage or warlock. Remember that the PvP landscape will probably look pretty different for Cataclysm with a focus on rated, competitive Battlegrounds.

- All heal-over-time spells (HoTs) will benefit from crit and haste innately in Cataclysm. Hasted HoTs do not reduce their duration, but instead add additional HoT ticks. Haste will also benefit Energy generation while in cat form.
- Unlike the other healers, Restoration druids will not be receiving any new spells. They have plenty to work with already, and our challenge instead is to make sure all of them have a well-defined niche. A druid should be able to tank-heal with stacks of Lifebloom, spot-heal a group with Nourish and Regrowth, and top off lightly wounded targets with Rejuvenation.
- Druids will lose Abolish Poison with the dispel mechanics change, but Restoration druids will gain Dispel Magic (on friendly targets) as a talent. All druids can still remove poisons with Cure Poison and remove curses with Remove Curse.
- We want to add tools to cat form and depth to bear form. If a Feral cat is going to fill a very similar niche to that of a rogue, warrior or Enhancement shaman, it needs a few more tools — primarily a reliable interrupt. Bears need to be pushing a few more buttons just so the contrast between tanking and damage-dealing is not so steep.
- Barkskin will be innately undispellable.
- We will be buffing the damage of Mangle (cat) significantly so that when cat druids cannot Shred, they are not at such a damage-dealing loss.

- Restoration – Healing
Meditation
HoT Scale Healing - Balance – Spell Damage
Spell Haste
Eclipse - Feral (cat) – Melee Damage
Melee Critical Damage
Bleed Damage - Feral (bear) – Damage Reduction
Vengeance
Savage Defense
HoT Scale Healing: HoTs will do increased healing on more wounded targets. The mechanic is similar to that of the Restoration shaman, but with HoTs instead of direct heals. In Cataclysm, we anticipate druids using a greater variety of their spells so there is a distinction between healing and HoT healing.
My preliminary thoughts
My first thoughts: Extremely underwhelming. No new ability? That’s pretty unfair. We should get a new toy, too. A whole new expansion and no new ability? Yeah, we get a new talent – which is nice – but where’s our cooldown mitigation type ability? Where’s my cast-on-others Barkskin, or some other “save the day” ability?
I agree that we don’t need another healing spell, but you guys could have given us something else for our toolbox. Giving other classes something new to play with and not us is kinda crappy.
HoT scaling is nice – like a built-in glyph of Rejuv kinda deal. A little extra free healing on Regrowth crits is nice too, but without seeing the numbers it’s hard to say whether it will sway people towards using Regrowth more in raid healing (I always did, though) or whether it will just be a small freebie. Innate haste and crit benefits to HoTs – well, we saw that one coming. It’s tasty, definitely.
As for ToL going to a cooldown – well, at the moment I’m pretty upset. Things may change, maybe I’ll enjoy healing as a cow, seeing my gear more. But I like ToL, it’s hard to have something core to your class made into a cooldown. Imagine if bears were only bears every few minutes? Call me sentimental, but I want the choice to look like a tree or not – if I want to look like a tree all the time, I should be able to do that. No other forms are forced to be on a cooldown. But, unfortunately, there are many people who disagree, and want to heal in “caster form”. The masses have spoken. I just wish we had the choice – let us look like trees if we want to, but only use the cooldown “buff” every few minutes. PLEASE! Let us choose!
Update from Blizzard:
We knew changing Tree of Life to a cooldown was going to be controversial. There was just no way a change this big would be unanimously accepted. My apologies if being a tree was what really drew you to the class.
We didn’t add new rotational spells to Restoration or Feral cat because, good lord, you have enough buttons already. We tried hard with Cataclysm to not add new spells just because. The specs that got new spells were ones we think had big holes in their rotation. You’ll still get new talents and mechanics so I expect there will be a lot to learn when the big game-changing patch rolls around.
Overall, the small changes are nice, but the lack of a new resto ability and making our ToL a cooldown is extremely disappointing.
My vote: nice minor tweaks, but ruined by the disappointing lack of new abilities; very, very sad about ToL being the only iconic druid form that will be on a cooldown.
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This entry was posted by Keeva on April 10, 2010 at 11:35 AM, and is filed under Cataclysm, Changes, Druid general, Druid healing. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. Comment Policy - Comments are welcome! I don't mind at all if you disagree with what I have to say here, provided that a) you are civil about it, and b) you do not try to dictate what I should or shouldn't be writing on my blog. This is my corner of the web, and I reserve the right to edit or delete comments that I deem to be offensive. |



My name is Emma and I live in Australia. I’ve been gaming on and off since I was about 11. I won’t tell you exactly how long ago that was, let’s just say long enough.
about 1 year ago
Gotta agree, I’m going to miss being a tree.
about 1 year ago
Actually, you know what – let me cast Barkskin on others while I’m in my Metamorphosis Tree Form and maybe you’ve got yourself a deal.
about 1 year ago
Damn, you’re fast, Jurik.
about 1 year ago
I don’t even feel like talking about it. It’s such a major slap in the face; here, just be like every other caster, there’s a good little Druid. Guess what, we don’t even really have a plan for what we want it to do, but it’s going to be a cooldown. For your non-cooldown based class.
That cooldown better be damn good.
about 1 year ago
I am so upset about ToL
about 1 year ago
Yes, the cooldown had better be amazing.
I’m just so annoyed that we’re the only ones that are forced into this. The logic is so stupid. You can’t DPS in ToL form, and that makes us sad. News flash: Bears, cats and moonkins can’t heal in their forms, they have to pop out.
Nobody would consider taking bear form away and making it a trinket-like ability. or Cat. Or moonkin. I know I’ve overdone the use of the word – but these are ICONIC forms.
Now we’re losing ours, because we want to be able to DPS and see our armor? What?
Bears, cats and moonkins can’t see their armor, and they can’t use their healing spells. Where the heck is the logic here?
/grumpy
about 1 year ago
I agree, I want my TOL. I’ll stay looking like wilted broccoli and never complain again, I promise. But TOL is so iconic to me as a resto druid – argh, I feel like they completely don’t understand our spec at all.
Analogue´s last blog ..Vote to Kick
about 1 year ago
did they have no dedicated tree players give them feedback in the design phase? ToL on a cooldown is the stupidest idea yet. If you want a nifty cooldown give us summonable treent healer helpers on cooldown.
Every tree healer needs to go spam the official forums and get this changed ASAP.
Reversion´s last blog ..Vote to Kick
about 1 year ago
Well, I may not be very popular for saying this but I rather like the change to the ToL… Now, don’t get me wrong, I think ToL is as iconic to the druid class as the cat, bear or moonkin form… Howver, I think more iconic than those forms per se is our ability to shapeshift between them. When I go to raid I shift into tree form and the only time I see my cow form is when we wipe or when the raid finishes. As much as I love my tree being stuck in that form all the time isn’t as interesting to me as shifting in and out of form. Now I’m not looking to go back to the days of having to shift out just to decurse or abolish poison – that was an annoyance I’m glad has gone but I do wish that the druid class had more fluidity between those forms that make us unique rather than being stuck in on shape for a whole encounter.
You say that nobody would think of taking bear or cat form away and making it an on use ability but why not? It sounds great to me. Why not go in to attack a mob swinging your mace or whatever and then pop cat form to rip it’s face off? That sounds pretty cool. At the moment the only way you can do feral dps is in cat form and the only way to tank is in bear form. You’re stuck in one form the whole encounter. Why not make it possible to tank and dps with your weapons and armor and use your forms as special abilities? I play kitty as my offspec and I wouldn’t have any problem with that kind of mechanic…
The way it stands at the moment the only time I’m actiely shifting between forms is when I’m do PvP – cow form to hit a cyclone, tree from to heal, travel to get some distance… It’s something I think is missing in PvE and I for one think encouraging some active shapeshifting is a step in the right direction.
about 1 year ago
I, for one, am really upset. I honestly don’t want to see my armour. I really don’t care. I just wanted Tree Form to be updated so it’d look different (like Cat Form/Bear Form were updahted and we’d all not look like the same Tree) and instead this is what we get?
If this is the case then Boomkin should also become a CD. Cat and Bear obviously get totally different abilities as their forms, but why do Boomkin get to keep their form?
I love being a Tree and I was waiting for the changes with a lot of excitement and now…UGH. I’m so mad and disappointed.
Floella´s last blog ..DNS Editing Deployed
about 1 year ago
Kate: my concern is with the fact that it is completely unfair and unbalanced to have ONE of the druid specs lose their forms to a cooldown, while the others stay a passive form.
If they want to make druid shapeshifting a sometimes food, fine – but don’t single out the trees.
a) it should be the same across the board, not just for one spec; or
b) we should be able to choose whether we look like a tree or look like a cow/elf.
I’m confident that if you pulled this same stunt on cats and bears, most of them would be upset that they could only be cats and bears once every few minutes.
We’re shapeshifters.. not trinketed costume wearers.
about 1 year ago
Many people have complained that they can’t see their armor, or they miss “caster form”. But I know that the greater druid community enjoys the one thing that makes us unique in this game:
We shapeshift into weird and wonderful forms.
Now one of those forms is being taken away and made into a trinket. Very poor.
about 1 year ago
I think a lot depends on how the change gets implemented… I hope actually that comparing these changes to an on use trinket turns out to be rather unfair. A trinket is somthing that gets used maybe once in a boss fight if you’re lucky and remember to use it. Now if that is what is being planned – I’ll pick up my pitchfork and protest the changes alongside you
However, I think there is a lot of potential in making this a pretty awesome change…
For example, most boss encounters have a natural fluctuation in the incoming damage that needs healing on the tanks or the raid. I think it would be great to start healing in caster form and then shift to tree to boost your healing through that. I think it should have a pretty short cooldown to be available when required but maybe have a penalty for overuse – eg. a mana cost. It would fit with the Blizzard stated wish to make healers more mana conscious and at the same time make active shapeshifting a new feature in druid healing.
When you talk about a “trinket” I think of something that has an effect for 10 seconds with a 2 minute cooldown. For these changes I’d hope to see ToL for maybe 40-50% of each encounter. I have no idea what Blizz have in mind for it but I think there definitely is the potential for it to be a good thing.
As for singling out resto – yea that is unfair. I agree with you there. I think cats / bears / moonkins should have the same mechanic too. There, I’ve said it and no doubt brought down the wrath of the entire druid community!
I’m not actually that fussed about seeing my armor – that’s not the issue for me at least. I just think it’s the shapshifting that we’re missing by being forced to stay in one form to do one job all the time. I’m a shapeshifter – I want to do it more than just once at the start of the raid and then do it again at the end.
about 1 year ago
Keeva: You say “but where’s our cooldown mitigation type ability? Where’s my cast-on-others Barkskin, or some other “save the day” ability?” and then go on to say “As for ToL going to a cooldown –” but whatever they have in store for the ToL cooldown IS going to be our “save the day” ability. [Edit: Its not like ToL is just going to be a cosmetic CD or anything] Like it or love it, its essentially a healing CD that we are so lacking. If you are a fan of being in ToL form all the time it would be nice to see like a giant tree form as the CD or “forest” be the CD. But I’m happy that we’ll have a CD to actually use in tight spots.
Furthermore, its a “hidden” resto pvp nerf of sorts. Bye bye everything ToL brought to pvp (armor, poly, whatever). Granted we can still travel to get out of stuff, but not as good as powershifting ToL
about 1 year ago
I think it’s a bit early to assume that the cooldown is going to be the miraculously awesome tank-saving cooldown that we’ve all been waiting for.
Blizzard hasn’t even decided what it’s going to be yet.
Making it a form that I can cast Barkskin on others (or similar) would soften the blow.
But the fact remains: Many people want to retain the cosmetic look of the tree of life – and why the hell shouldn’t we be able to? We should not be forced to drop our iconic shapeshift form – something that no other spec has to do.
If some people want to drop it – fine. I am absolutely not against them wanting to heal in caster form. But not at the expense of the form that I and many, many other druids love.
about 1 year ago
To quote Feverfew on the Cataclysm forums:
“So I like the idea of having a super-power healing mode.
I don’t like the idea of it taking away my permanent shapeshift.”
Couldn’t have said it better. The buff needed attention, and (as much as I don’t like timing cooldowns as a healer) we do need a save-the-day cooldown – but don’t take away my ability to look like a tree.
It’s really that simple.
about 1 year ago
It’s weird that there has been no change to Healing Touch. Blizzard said in the Warlock preview that they were avoiding giving out new pets until they found niches for the current ones.
One would expect this mentality to carry over into other class changes. We aren’t getting new heals? Okay, I have enough; that’s fair. But if I’m not getting anything new, I think Blizzard should work to make some useless spells worth casting.
In fact, it looks like they’re trying this with Regrowth. I know plenty of druids that don’t use it outside of tank healing. And look! Blizzard is trying to make it a more attractive option.
Back to Healing Touch- No one cast this spell in BC or WotLK (except to use it with Nature’s Swiftness). In BC, we were all busy spamming Lifebloom, and in WotLK Nourish is a much more attractive option for direct healing.
I’d like to see HT be the healing version of the new spell Mind Spike (for the Cata shadow Priest). Mind Spike is what they will cast when they don’t have time to build up their rotation. Healing Touch should be our “spot heal.” I’d like to see a design where Healing Touch is for a quick heal, but Nourish is always better when you have time to put up your hots. I want to see this happen without a glyph which no-one has the free slot for.
That would take away our heal-bomb defensive CD (NT+HT), but Blizzard could just add a heal component to using Nature’s Swiftness since no one casts it in combination with anything else anyway.
—-
On a related note, what you said about Barkskin is very true. I was pretty sure that would be a change, since we lack that sort of ability. In fact, it would be very appropriate for the druid healer. Priests cast one shield that absorbs X damage. Barkskin, if it was castable on others, would be like a PW:S in HoT form. That is to say, a spell that absorbs damage over time.
Thanks for the fast alert on the druid changes!
about 1 year ago
My heart broke when I read the ToL change. It really upsets me. The point of being a druid is to shapeshift and have specific forms and then they just take it away. Just doesn’t make any sense and I reallllly hope with my all heart that they don’t go through with this. I love being a tree!
Ghostcrawler: We might (*might*) consider a minor glyph that kept the visual of the old tree form in some fashion even when not using the Tree of Life cooldown.
Makes it sting less but not by much, to me.
about 1 year ago
I’m really bummed about losing my iconic healing form, but the even worse for me is that we don’t know what the tree form cooldown will entail. I think its in poor form to announce such a controversial change without more details. If I knew more about the new tree form effect, maybe I would be excited, maybe not. Either way I would have an idea about the change.
It seemed like trees got the short end of the stick all around. After reading the priest and shaman previews, I was really excited about what sort of spell(s) we would get. Instead we get no new spells as well as the loss of tree form. The whole resto portion of the preview just seemed lackluster and a bit of a let down.
Also, I don’t understand why it matters that we have to give up our offensive spells while in tree form. If mana is going to need to be more closely monitored in Cataclysm, I doubt many healers will be choosing cast offensive spells, even if they have the GCD to spare.
about 1 year ago
So, I can see Owlkin form also going from passive buff-form to a short, heavy-hitting cooldown. After all, Boomkins (and Spriests) are just the other side of the coin of Treekins: passive boosts to offense, a reasonably useful raid aura, and bonus armor. One gives up healing; the other forsakes offensive skills. If you’re going to revamp one, why wouldn’t you revamp the other?
Cats and Bears are another story entirely: they use different resources, have entirely novel ability sets, and forsake all casting (offensive and defensive) for their abilities. Changing cats and bears to cooldowns would be just creepy, in my opinion.
In any event, Blizzard has never failed to impress with the cooldowns they create for healing classes. “able to cast spells while moving and attacking,” “reduce damage taken by 45%,” “increase healing received by 40% and restore half the target’s health upon death.” I can imagine an instant-cast, passive AoE hot centered on the tree a la tranquility, with additional talent points that provide a “Canopy Defense” to all targets affected by the restoring rains, not unlike the current Prot Paladin talent (only now it’s not redirected, it’s just removed outright). On top of that, I wouldn’t be surprised to see a 20% increase to all healing done by the druid for the ~10sec duration of the shift.
When everything is said and done, however, I really do see the argument for changing the current system. no other healer is asked to give up his offensive utility to heal, so restricting druids just seems silly. I don’t know how Blizzard would feel about a purely cosmetic form, but that might be one solution for people who want to be visually identifiable. I never really understood why trees lost their offense, anyways: it’s not like trees are pacifists or anything.
Look forward to the next round of information for Druids: the extensive spell list you have now will likely be revamped in many exciting ways, even if the names don’t change.
Edit: Plus, you won’t have your hopes dashed like priests when Blizzard realizes just how many ways we’ll find to exploit Leap of Faith (dragging allies into fire, yanking rogues away from enemies without provocation, tugging someone to your position while levitating down a cliff – enjoy free falls?).
about 1 year ago
Seriously sad about loosing ToL form AND not getting any new spells.
Worst thing is, I have like zero support from my fellow guild healers in this. *sigh* Do other Resto Druid’s face this same problem?
When the priest stuff was announced, priests in my guild were soooo unhappy with Leap of Faith (blamed for not moving people out of fire, etc etc), and guildmates totally agreed! At least they got a new tool!
When I posted my disappointment at not getting -any- new ability (and I really wanted something situational and gimmicky to afflict people with) all I hear back is “Well, Trees are too good anyways” and “I would be a little unhappy too” (but trust me the priest who said that would be flying off the hook if they didn’t get anything!) >.>
It makes me feel so underrated… Being the only Tree in a guild can be so rough. =*(
about 1 year ago
One of the other healers in my guild said on vent:
“Did you see the druid changes? Trees are on a cooldown now LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
OLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
OLOLOLOLOLOLOLOLOLOLOLOLOL”
I had to take my headphones off :/
about 1 year ago
To quote Ghostcrawler on this topic:
“It’s not like we design around public vote anyway”
It looks like no amount of complaining will help.
about 1 year ago
Kay.
This BEYOND pisses me off. If I wanted to look at my armour, I would roll any other class that heals. But the Tree of Life form is what MAKES the resto tree. It’s iconic. It’s what brought me to healing as a tree.
Catalysm seems like such a slap in the face to resto druids. Makes me wonder why the hell I play this game sometimes.
Oh wait, it’s my social forum too.
Littlebark´s last blog ..Tale Seventy: WHAT THE CRAP, BLIZZARD!
about 1 year ago
Very good thoughts, i also agree to that. We should be able too CHOOSE!! I want to stay a Tree!:D new look instead isnt a bad idea:D
about 1 year ago
Sigh. I was SO excited for Shamans, and happy Priests have an interesting new mechanic and attention to their underwhelming tank healing. I was so sure after those changes that we’d get a shield, a revamp of lifebloom, tranquility or Healing touch and at the very least an updated tree form. I know it’s still early, but we’re not swallowing this one Blizzard.
Trees are too good? Shamans, Priests and Pallies can be just as faceroll (yeah it depends on the situation, same for trees!) so why are they more deserving of new skills?
We have enough buttons to push? Priests anyone??
Despite what the Crab says, if a new mechanic is unpopular enough and we let it be known, we can influence the process. Blizzard iis driven by our all-mighty dollars after all! End much needed rant!
about 1 year ago
I’m torn. I DO want to see my pretty elf and my armor. I usually heal heroics in caster form because of this. I absolutely adored the T9 chest (boobs!) and the T8 helm (half moon) and I showed them off as much as possible.
However… I also love being able to make a little forest in the raid. Being able to say ‘run to the tree!’ because we’re so obvious. The /cower and /cheer emotes.
So far the changes don’t sound so bad. I’m imagining something like the style of healing I already do in heroics: start in caster form for the pretty, switch to tree if damage starts flying, go back to caster once it’s over. It’s a bit of a pain in the ass with all the shifting, but not so bad, and being able to see my gear made it worth it.
(Note: Blizzard, next time you design tier gear, don’t make it butt ugly like druid T10. THAT chest I want to keep hidden under my leaves…)
Jen´s last blog ..Newsflash: it’s April 1
about 1 year ago
I am upset about the ToL limitation as well even if I tend to heal heroics in caster form just to be able to dps.
The only thing I really shift to ToL form is for the armor that it gives you, being a leather caster with no shield ability other than the form is really not a good idea. Every other caster has a long term shield for themselves. (warlocks, mages)
That doesn’t mean I want to see it put on a cooldown, If I don’t want to help dps, I am not obliged to and since our dps is from mana, the likely-hood of me dpsing in end game content is nil therefore the reason to be out of form is moot. I don’t see the damage changing so much in end game content to allow for druids to stay out of ToL form at all unless they give us a shield. Barkskin is nice and all but it isn’t like the other classes shields.
I read somewhere a while back that the druid has too many spells over other classes, and would like to counter that druid is the only class that can do 4 distinctively different roles.
(and we still dont get a threat reduction spell)
about 1 year ago
OMG, Am I the only one to see out of all the previews. This is the worst. Resto Druid’s are basically getting nothing new. The HoT/DoT Scalling is across all classes, so thats not new. They take away Abolish Poison, add a cool down. So unless Efflorescence is something great, I dont even use Regrowth in my Rotation, because I Glyph into Rejuv, so I only usually use Rejuv, LB, WG, and Swiftmend and Nourish. Honostly I feeled they completely destroyed being a Tree.
about 1 year ago
“Where’s my cast-on-others Barkskin, or some other ‘save the day’ ability?”
Turns out it will be Tranquility: “Tranquility is an emergency heal, and we’ll change it to act more like Divine Hymn.”
So that’s two of our spells becoming a lot more useful in a raid setting; that’s almost like getting new spells.
about 1 year ago
OMFG I CANT BELIVE YOUR TAKING AWAY TOL THATS BS IM A DRUID I WANA CHANGE TO FIT ROLES WTF R U DOING BLIZZ DNT TAKE TOL FORM AWAY ND CHANGE IT TO A FKING CD THATS BS U SHOULD MAKE A CD FOR TOL! LOOK AT THE MAJORITY OF PEOPLE IN THIS THEY WANT THERE TOL ! I WANA CHANGE INTO A TREE JST LIKE THE OTHER FORMS WITHOUT A FKING CD IM PISSED HW COULD U DO THT ! OMG :@ :@ :@ :@ :@ :@
about 1 year ago
Subscribing to these comments was worth it for the one above. RAGE!!
Jen´s last blog ..Welcome to Soulbound
about 1 year ago
First of all if I wanted to cast offensive skills in my weak ass form, I can do that already by just switching to regular form and heal and cast (which I have done), and looking at the changes seems to be the same thing.
Second of all have they haven’t even said if they were going to maintain the defense of tree form while not in tree form?! (I got from like 3.8k armor to like 10k in tree form). Which losing that much Armor is a bummer.
And here is a funny quote:
“Unlike the other healers, Restoration druids will not be receiving any new spells.”
How about you get rid of healing touch?!
here’s the rest of the quote:
“They have plenty to work with already, and our challenge instead is to make sure all of them have a well-defined niche. A druid should be able to tank-heal with stacks of Lifebloom, spot-heal a group with Nourish and Regrowth, and top off lightly wounded targets with Rejuvenation. ”
Let me say that raid healing is a niche, and if I wanted to tank heal I could already with the 3 main hots and nourish glyph.(and living seed) As far as we have plenty to work with excluding healing touch we have no more heals than Shammys or other classes really.
In short, really mad about them taking away our badass healing aura only to replace it with no new spells, and give us a niche we can already fill as is. Oh boy the reason I chose the class is on cool down.
On the upnote I am excited about crit/haste effecting hots, but is losing 6% healing, and 60% of my armor combine with no new spells worth it just to get damn flowers on a regrowth cast.(which I only use regrowth when my 20% faster cast procs) (anyways as right now a 5 rejuv 1 WG is ideal for most fights plus they proc revitalize for the raid).
I will obviously play a healer still as this is my favorite thing to do, but my bear spec is looking more appealing as my healing spec looks less desirable.
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On an off note does anyone else understand why alliance get Wargen (A werewolf hordish looking class) and we get goblins (a neutral looking class)
I think werewolf I think horde. That’s all I am saying about that.
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If things pan out where it’s as bad as it seems, I will be starting a Shammy, for the fact that their improvements are definite improvements.