Power Auras exports – Ruby Sanctum
Just a quickie: here are my exports for Fiery Combustion and Soul Consumption, the “get debuffed quick or you’ll drop a massive void zone thingy” debuffs. This will allow you to move out of/away from the raid so that you don’t drop the damagey spot under everyone’s feet.
Super simple – fiery combustion puts a red skull over your character, and soul consumption puts a purple one (everyone knows that souls and soul-related abilities are purple).

My code also plays an alarm sound; if you want a sound attached, you can simply save it into your Power Auras / Sounds folder and name it the same as mine – “burglar_alarm_going_off.wav”, or change the Power Auras settings to suit the name of your sound. If you don’t want a sound, you can just leave the code as-is.
Here are the codes:
Fiery Combustion:
Version:st3.0.0E; gcd:bofalse; b:nu0.082352941176471; anim1:nu1; g:nu0.027450980392157; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.48999997973442; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu58; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu1; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:stburglar_alarm_going_off.wav; combat:nu0; id:nu28; inParty:nu0; HideRequest:bofalse; Active:botrue; aurastextfont:nu1; buffname:stFiery Combustion; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:botrue; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu0
Soul Consumption:
Version:st3.0.0E; gcd:bofalse; b:nu0.23529411764706; anim1:nu1; g:nu0.082352941176471; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:st; size:nu0.48999997973442; torsion:nu1; r:nu0.36078431372549; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu58; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu1; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:bofalse; textaura:bofalse; spec2:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:stburglar_alarm_going_off.wav; combat:nu0; id:nu29; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stSoul Consumption; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; sound:nu0; finish:nu0
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My name is Emma and I live in Australia. I’ve been gaming on and off since I was about 11. I won’t tell you exactly how long ago that was, let’s just say long enough.
about 1 year ago
Hmmm I set up my Power Auras for “Mark of Combustion” instead? Doesn’t the Mark get applied first?
This is what worked for me (Mark of Combustion). I call it my pink disco lights
Version:st3.0.0E; gcd:bofalse; b:nu0.76078431372549; anim1:nu1; g:nu0.40392156862745; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterfaceIconsSpell_Fire_SealOfFire; size:nu1.4799998998642; torsion:nu1; r:nu1; y:nu-30; x:nu0; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu11; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:bofalse; threshold:nu50; exact:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu6; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stMark of Combustion; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1
Cassandri´s last blog ..State of Mind
about 1 year ago
Either would work, since they are both things that will tell you to move away from the raid – but combustion/consumption are the debuffs that get put on you first, and then every time they tick on you, they add a Mark. The longer you have the debuff, the more marks you get, and then when it is dispelled/expires, the circle is proportional to the number of marks.
So you can use either spell to alert you to the debuff, but using the consumption/combustion debuffs will tell you slightly faster.
about 1 year ago
Very helpful, thanks alot!