So, what’s going on?
Day 377 of waiting for Cataclysm.. the natives grow restless.
Snippets of what’s going on with Keeva:
Real life stuff
Swapped jobs; no longer working two jobs, but ironically, will have less time for raiding in the future because of this. My new job finishes later than my old job, and during DST times, I’ll have literally no time between getting home and doing essential tasks (feed animals, shower, eat) and raid invite time.
This is not a terrible thing – I had planned to drop back to weekend “casual” raiding in Cataclysm anyway. It pains me a bit, because I used to be a “hardcore” raider – I still have that desire inside me, but my life just isn’t going to allow me to raid for 4-5 hours, 4 nights a week anymore.
I still intend to raid though, and I figure that there should be plenty of raids happening on weekends, if only the alt/casual runs. I’m not sure how well I will cope with this if I start to feel as though I’m missing out on the opportunity to do hard modes, and I’m worried about being able to create good guides for TBJ if I am unable to face all of the bosses first-hand. However, with 10 mans being easier to fill than 25s, my hope is that I will be able to do progression raiding with a group on weekends. Fingers crossed.
My characters
Not much to tell, really; my guild has dropped back to doing 10 mans for now; I’ve been drawn into a really great group for HM LK, and I have to say that I am quite enjoying it. There’s no raging, no whining, no cajoling, and no tension after wipes.. I went into it feeling tired (RL stuff), but came out feeling refreshed.
I also levelled a newbie druid on another server, just to start from scratch. She has epic flying and Cold Weather Flying, a few BOE epics, and still has 1500g. Not bad for starting with nothing. I don’t know if I’ll do anything with her in Cataclysm, she was mainly just something to do to kill some time.
Cataclysm stuff
MMO has a few unreleased snippets – not in the beta yet, so they could be incomplete/bugged/etc.
Innervate now regenerate mana equal to 20% of the casting Druid’s maximum mana pool, down from 33%.
Lifebloom now heals over 10 sec, up from 7 sec. Costs 7% of base mana, up from 5%.
Omen of Clarity is now properly flagged as Passive.
Regrowth HoT effect reduced by 60%, now heals over 6 sec instead of 21 sec. Cast time reduced from 2 sec to 1.5 sec.
Natural Perfection is now a Tier 5 talent, down from Tier 6.
Swift Rejuvenation is now a Tier 6 talent, up from Tier 5.
Revitalize revamped – When you periodically heal with your Rejuvenation or Lifebloom spells, you have a 8/16/24% chance to instantly regenerate 3% of your total mana. This effect cannot occur more than once every 6 sec.
Heart of the Wild no longer increases maximum mana by 5/10/15%, now increases Intellect by 2/4/6%.
On Innervate: I’ll have to reserve judgment for now; it’s hard to judge without first-hand testing. My instinct is to say “not a big deal” – I’ve taken every regen nerf in my stride and I’m not particularly scared when I see them, now. I certainly don’t treat nerfs in a flippant way, but I just prefer to wait until I get my hands dirty to decide whether it’s something I can or can’t handle. And so far, so good.
Honestly, I don’t like having unlimited mana, it feels wasteful in a way. Yes, I’d like to be able to give my innervate away, and I suppose it’s nice to have one less thing to worry about – but I do miss having to manage my mana. Yeah yeah, I know, I’m a masochist! I just feel so.. -dirty- when I am spamming inefficiently (say, out of boredom or over-gearing) and my mana doesn’t dip below 90%. Call me crazy, but I do miss the days of having to be careful with mana.
Revitalize looks good, though.. 24% is quite high. I wish I could test for myself, though.
On Lifebloom: The duration change is just a replacement for our old Nature’s Splendor (plus a bonus second). So really, it’s basically a 1 second buff. I’ll take that. Again, on the cost – I’ll have to wait and see how it feels. With Nourish refreshing our Lifebloom, it may balance out anyway (unlike now, where you have to break your Nourishing to quickly refresh – in Cataclysm, it will refresh while you Nourish). So that’s another thing I’m not particularly worried about.
I don’t really understand why we’re restricted to a single target – they could have just made Lifebloom’s cost too restrictive to be able to toss it around the raid (as it once was), but once you get it rolling on a tank, it would be refreshed “for free” when you Nourish anyway – so there are no ongoing costs unless you let it bloom. But a) I’m no theorycrafter and b) no doubt that would suck in some way for PvP, so I’ll let the devs handle things. I just feel sad that we’re restricted to one target only – it was often too expensive to have on more than one person – so why the need for another restriction? Oh well.
On Regrowth: Wow, that’s a big change. There’s our “flash heal” cast time reduction that we’ve all been waiting for. My immediate thought was, “ohnoes, my long-HoT.. /mourn” – I like that long trailing HoT – it’s our longest duration HoT spell – but a) I knew the flash-heal Regrowth was probably inevitable, and b) I can appreciate the fact that this change will make it more useful for spot healing, and not simply our next blanketing tool.
I have always loved Regrowth, and use it where I can; but obviously in many/most situations, it’s just not appropriate to raid heal with Regrowth. So I’m looking forward to it getting more air time in Cataclysm. My only gripe is that I am getting a little tired of having to switch to different pet spells every period; HT in vanilla, Lifebloom in TBC, Rejuv in WotLK.. Regrowth in Cataclysm?
Don’t get me wrong, I love me some Regrowth and I would embrace it as our new healing overlord, I’d be excited to, but I wish the devs would pick something and stick with it, I’m getting dizzy, here.
I’m hopeful that our days of raid-blanketing are over – with Rejuv expensive and Regrowth a short HoT, it won’t be practical to blanket anymore. Part of me says “yippee!” but another part wonders what the long-term plan is and how it will pan out.
But – no sense mulling over it too much – it seems that there’s still a LONG way to go before we have a good handle on what things will be like for us in Cataclysm, considering that they are still making pretty big changes, not just minor tweaks. Back to sitting on our hands and waiting for more info!
Projects
Something shiny is coming…….
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This entry was posted by Keeva on September 1, 2010 at 11:01 AM, and is filed under Cataclysm, Changes, My characters. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. Comment Policy - Comments are welcome! I don't mind at all if you disagree with what I have to say here, provided that a) you are civil about it, and b) you do not try to dictate what I should or shouldn't be writing on my blog. This is my corner of the web, and I reserve the right to edit or delete comments that I deem to be offensive. |



My name is Emma and I live in Australia. I’ve been gaming on and off since I was about 11. I won’t tell you exactly how long ago that was, let’s just say long enough.
about 1 year ago
How your hands feel?
about 1 year ago
Almost completely cleared!
about 1 year ago
Congrats on the new job! That’s exciting
I’m curious – are you healing or Moon-lighting (see what I did there?!) for HM LK. If you are healing, I’m curious to know your thoughts on it and see if your experiences mirrro mine at all
about 1 year ago
At the moment I’m healing, although it is flexible – but I would definitely prefer to be healing it.. my mobility as boomkin is so low, and I worry that I would suck on such a mobile fight. No such issue with tree (or very little).
We’ve only had one night on him so far, so just getting into P2. Most of P1 is zzzzzzzzzzAHHHOMGINFESTzzzzzzzzzzz, but I think that is just a case of us learning to trust each other and not shifting focus back and forth in a panic.
It’s a bit hard to say just yet, I’m so new at it… I’ll probably have a better handle on it on Sunday night when we go in for this week’s attempts.
Keeva´s last blog ..So- what’s going on 
about 1 year ago
Grats on the new job! Hope it goes well
WTB daylight savings for Queensland /grump
I have the same problem with DST – barely time to get home and eat before raid time, so this summer my raiding will probably drop off a fair bit
Angelya´s last blog ..Competition- Harvest Festival Bake-off!
about 1 year ago
Im sad for our healing future, we are a preemptive healing class and now we are making the shift into direct healing. THAT IS NOT WHAT WE DO. HoT’s are what seperate us from other heals. That is our niche.
Whenever i see a tree healing me while tanking on my dk i am relieved. I never seem to die when a tree is in control. What are we left with come release. Expensive Rejuvo, Flash heal regrowth with a laughable HoT, or the pitifuly short Wild Growth and Lifebloom. while having no new heals on the way for the next expansion. i might have to roll lifeblooms to remember what it felt like to be a Tree of Life Druid.
Innervate makes me cry. Its almost worthless. just pack Runed Mana Potions from now on. Innervate is worthless endgame now.