Blogroll addition: Cows Loves Cake

Posted by Keeva | Blogging, Community | Wednesday 16 September 2009 9:37 AM

Warning: links in this post may contain offensive language and may be NSFW – click at your discretion :)


I need to send a quick shout-out to the newest addition to my blogroll – Cows from Cows Loves Cake.

I feel that I have found in him a kindred spirit – not just because of his love of cake, but because of his unrelenting and unapologetic seething hatred of the Oculus. To say I identify with him would be a gross understatement.

Cows’ blog doesn’t pull any punches – he says what’s on his mind and he doesn’t pussyfoot around.

And by that, I mean that he swears like a sailor, and makes no apologies.

But honestly – I find it really refreshing, because he’s not putting up that blogging facade where you need to act nice all the time, watch your words, stay calm, be neutral, don’t ever be abrasive. Not this one. Here’s my blog, here’s what I think, and I’m not going to reword anything to make it more P.C. so that I don’t offend your delicate sensibilities.

I genuinely love it and I can’t wait to read more.

It’s also great to have a couple of super-hardcore druids on the blogroll; I’m not in a hardcore 25man guild anymore but it’s good to have a mix of different player types in the druid blog community. I like having a well-rounded mix of blogs to read, from all walks of WoW. And you know I’ll always embrace people who are willing to do the theorycraft (read: math) where I can’t…

Welcome, Cows!

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Mailbag: What stats should resto druids look for?

Posted by Keeva | Community, Druid healing, Tips & guides | Tuesday 1 September 2009 8:45 PM

Berinna is currently levelling to 80 and asked:

What stats do resto druids look for?


This is a very common question – but it bears revisiting because there are always new druids out there, wanting to know what stats they should aim for. There are a number of great blogs and resources to help, and I’ll link some of them through this post and at the end. Here are my thoughts on what you should aim for.




The super basic rule of thumb

Make sure you have enough regen so that you don’t go OOM, enough haste to be at or near the softcap, then wallow around in spellpower like a pig in muck.



At the most basic level, this is what you need to know. You need enough regen to be able to get through your current encounters without going OOM (and rendering yourself useless to the raid), enough haste to suit your role and your group size (more on this later), and then you can start piling on more spellpower for more healing throughput (more spellpower will give you bigger direct heals, and larger HoT ticks).


Here’s how I look at stats and what to grab:

  1. Am I struggling for mana? If so, swap in some more hybrid gems (Spellpower/Int and Spellpower/Spi), grab regen trinkets, use a mana restore meta gem, etc. As a last resort, use regen consumables.

  2. Do I have adequate haste from gear? If not, consider talents, a haste to cloak enchant, and examine gear that you have access to that has more haste. As a last resort I would use haste consumables or hybrid haste gems.
  3. If yes to both of the above – start stacking spellpower (including regemming to pure spellpower if appropriate).




My personal stat preference

My personal stat preference goes like this (your mileage may vary):

Spellpower > Haste > Spi/Int > Mp5 > Crit


Although, at the moment, you might notice that my haste is very low – so I might temporarily prioritise haste over spellpower. Once I’m satisfied with my haste, I can go back to prioritising spellpower.





The nitty gritty

Regen

Enough regen is enough.


People often ask, “How much regen do I need for (raid dungeon)?” and they’re usually chasing a static number – XYZ unbuffed or XYZ raid buffed.

I’ll be perfectly honest – I wouldn’t have a clue what my current regen stats are without looking. I could probably tell you that my Int and Spirit are about ~1000, but my in-combat regen – no idea. Because it’s not really about a number; it’s about whether you have enough regen for what you are doing.

I realise it’s a little frustrating to ask “how much do I need” and get an answer that amounts to, “you need as much as you need”. Duh! Just give me a number to aim for!

Really though, there are so many factors that will determine how much you need:

  • Raid size, difficulty, and damage – how hard are you going to have to heal?

  • Raid make up – do you have replenishment? Wisdom?
  • Talents – eg, do you have Revitalize?
  • Number of healers
  • Your assignment
  • Your gear level
  • Your tank/healing targets’ gear level
  • Your items – eg, do you have proc/use items that grant mana or reduce the cost of your spells? This includes trinkets, idols, cloak enchant, meta gems, etc.
  • Do you save your innervate for yourself, or do you have a mana-hungry hunter whining at you every 5 minutes on vent? (not mentioning any names..)


..and so on. It’s difficult to assign a number because there are too many things that will vary from person to person. Instead, you’ll need to experiment to find your own comfort levels. Basically – the answer to “How much regen do I need” is “enough to get through the fight”. It’s vague, but true.

Oh, and it’s worth mentioning something that should be common sense but is often overlooked: too much regen is a waste. If you have mana regen coming out of your ears, and you are finishing encounters with 3/4 mana, your regen is too high, and you could afford to lose some and boost your spellpower instead. Many healers like to have insane regen as some kind of “just-in-case” buffer – so they never have to worrry about mana, ever – but if you take it to the extreme, you’re really doing yourself a disservice and sacrificing throughput for a safety net that is probably rarely needed.

Don’t stack nutty regen, there’s no need to finish fights at 3/4 mana.




Haste

Haste varies, especially according to who is in your group. Many people aim for ~350 to 400ish to be comfortable.

Haste is another stat that depends heavily on your talents and especially on your group size and composition. Another vague answer for you, I’m afraid – but in this case we can calculate various levels of haste needed, taking into account your talents and the raid’s make up. Phew!

Haste affects our healing in two ways:

  1. by reducing the cast time on our direct heals, allowing us to cast our big heals faster; and

  2. by reducing our GCD, allowing us to cast more instant spells within a particular period of time, without twiddling our thumbs waiting for the GCD to be up.

So by increasing our haste, we can fire off our direct heals faster (great for saving the day!), and as raid healers we can toss out more instant heals and cover more of the raid.


The amount of haste that you need will mostly depend on your spec, your group size, and group composition.

  • Spec: Talents such as Gift of the Earth Mother (GotEM) and Celestial Focus give you passive bonuses to increase your haste and reduce your GCD. If you have GotEM and Celestial Focus, you will need less haste than someone who does not take these talents.

    • Note 1: Nature’s Grace also gives you temporary bursts of haste after you crit, but it is not a passive bonus with 100% uptime, and will depend heavily on how much direct healing you do.

    • Note 2: Opinion is divided on whether resto druids should take CF; I’ve merely included it as an option.
  • Group composition: Who you have in your raid will impact on your haste:

    Note: The haste bonuses from Swift Retribution and Improved Moonkin do not stack.

    If you can usually rely on having these buffs in your group, then you can afford to have less haste on your gear. For this reason, it is usually easier if you are running 25 man raids, because there’s a good chance you will have these three people in your raid; there’s less chance in a 10 man group. So if you are primarily running 10 man raids, you may need to consider higher unbuffed haste to compensate for not having those classes at the ready.


If you would like to calculate your haste requirements to reach a 1.0s GCD, with or without talents and buffs, here’s a nifty calculator.





Spellpower

Spellpower is the bread and butter of the resto druid.

There’s really not much to say, here; spellpower makes our heals land for more, and our HoT ticks larger. This increases our HPS (heals per second) because we’re able to heal for more over the same period of time. And, importantly, it means that your heals will land for more, but for the same mana cost.

When you have enough regen and haste to be comfortable, it’s time to build on your spellpower.





Intellect and Spirit

Although they are valuable, there’s no need to “stack” these stats.


Intellect:

  • gives us a bigger mana pool

  • increases our regen
  • increases our chance to crit
  • gives greater returns from Replenishment and meta gems
  • scales with buffs

Spirit:

  • increases our spellpower through ToL

  • increases our regen
  • scales with talents (eg Living Spirit)
  • scales with buffs
  • Note: Innervate no longer scales with spirit; there is no need to “stack” spirit for bigger innervates.

Most of your gear will come with intellect and spirit on it (some may come with mp5). You should accrue enough and shouldn’t need to “stack” them by using pure intellect or pure spirit gems. Basically: they are valuable stats, but you will get enough just by picking up normal gear, and you shouldn’t have to worry about them too much.

If you want to supplement your intellect and spirit a little, you can use hybrid (orange/purple) gems, but you shouldn’t gem with pure intellect or pure spirit gems. You should get plenty of intellect and spirit from your gear.




Mp5

Mp5 is good, but not as good as spirit.

Mp5 isn’t a bad stat to take, but spirit scales with raid buffs and our Living Spirit talent, and boosts our healing in Tree form. Mp5 only increases your Mp5, and is not affected by buffs such as Blessing of Kings. Mp5 is also usually more expensive in terms of stat allocation on gear (so you’re often losing out on other stats in exchange for high values of mp5).

I wouldn’t actively stack either stat, nor would I shun Mp5 entirely, but I would generally prefer to take spirit over Mp5.





Crit

Crit is marginally better than it used to be, but still at the bottom of the list.

Crit benefits our direct healing spells, and can also affect Rejuv ticks if you have 4pc Tier 9. However, it is generally regarded as a sub-par resto druid stat because the majority of our healing does not come from direct healing, and larger Rejuv ticks can often simply go to overheal.

Some people choose to stack crit, particularly if they are assigned to healing tanks; but we already have a decent amount of crit on Nourish and Regrowth through talents, and you’ll likely pick up a fair amount of crit from gear, without trying.





Resources and further reading

If you’d like to read more about stats and how druids value them, here are a few sites that may help – particularly for haste and crit.


Elitist Jerks
Falling Leaves & Wings
Earth Shields & HoTs
Nerf this Druid
Druid Heal
Restoration Druid

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Community spotlight: The Overpowered Druid

Posted by Keeva | Blogging, Community | Monday 31 August 2009 11:56 AM

Hey guys,

I just wanted to give a quick plug to a new blog on my list, Droodjerky’s The Overpowered Druid.

What makes this blog different is that Droodjerky provides live streaming of his guild’s raids – from his point of view as a resto druid. So you can watch how Algalon and various hard modes are done, from the POV of our class. Very handy if you’re trying to get a handle on these fights.

Something a little different! :)

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Community spotlight: Recent posts that I enjoyed

Posted by Keeva | Community | Thursday 13 August 2009 6:46 PM

Here are a few great posts that you might have missed:

1. HoTs Tree – Ulduar Healing Guides for Resto Druids (an index)

Aertimus has gathered together a whole lot of the druid healing guides for Ulduar, and put them in one place as a quick-reference.

Best of all, they’re not one-sided guides from a generic wiki or website; they are guides written by bloggers from their own perspective, so you get a player’s-eye view of how the fights work, and some great druid-specific tips.



2. Twig Heals: HealBot (setup 1)

Healbot resources are rare and very hard to find. Twig Heals shows you the first few steps to getting your Healbot set up and ready to go.



3. Heal With It – Screencap Quality and You

WoW screenshots can look a little bad if you don’t know how to change the capture quality. Heal With It shows you how to improve the quality of your screenshots – which will be especially important if you want to show them off to the world!



4. Healing in 3.2 – Blog guide updated

Lissanna from Restokin has updated her well-known druid healing guide for patch 3.2. In it, she covers:

- Tank healing – Nourish supported by HOTs
- Tank healing – Lifebloom strategies
- AOE raid healing – Wild growth and other HOTs
- Recommended talent spec(s)
- Glyphs for tank & raid healing
- Set bonuses and Idols
- Consumables & enchants

It’s a really thorough guide, and a great resource, especially for newer druids who aren’t sure how to use all of our healing tools. If you’ve ever asked, “what rotation should I use?” then you should check out Lissanna’s guide.



5. Dreambound – Raid Icons

This one speaks for itself – a guide to our available raid icons, and the best ways to use them.


6. HoTs & DoTs – Patch 3.2 Resto Druid Gear Guide: for the Casual/10 Man Raider


This is Part 1 of a planned two-part series from HoTs & DoTs. This part covers:

- The casual player who runs heroics with friends & occasionally PuGs 25s
- The fairly serious 10man raider who occasionally PuGs 25s
- The 25man raider gearing up a Resto alt or dual spec set
- The player back from a break, who wants to get back into 25man raiding



7. Mad Cow Chronicles: WoW TCG Fundamentals

Llanion has set out to teach us a little about the WoW Trading Card Game. If you’d like to give the TCG a go and you’re not sure how it works, this is a great primer.

The second installment can be found here.


Enjoy!

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Rawr!

Posted by Keeva | Community | Wednesday 8 July 2009 5:17 PM

I set my alarm for 6:30am on Sunday and sat bleary-eyed in my pyjamas, as Stompalina cheerily wished me good morning. I asked whose crazy idea this was, anyway. She laughed. I grumbled.

But I had a blast being on the show with them. It was a lot of fun, and I think I did okay, considering the fact that it was stupidly early on a Sunday. I only had a couple of mishaps.. one where I zoned out for a sec and misunderstood what the guys meant when they were talking about not being able to get into instances.. heh. Ohhhhh you mean actually getting INTO instances. Right, right. I thought that was a PTR thing, I never even knew that could happen on live servers.. I’m so clueless. Playing on a small, backwater Oceanic server means we never have maxed instances, so I have just never come across that problem.

Still, I was a little embarrassed that my eyes had glazed over and I missed a few key words like “error message” and whatnot. Those couple seconds of silence from Stomp that said to me “you have no idea what I just asked, do you?”

/blush.

Had a great laugh about it later, though. Not sure if it got edited out – haven’t had a chance to listen yet. :P

Other than that, I think at one stage I was waffling about tradeskills and forgot my point (luckily one of the guys cut me off with his opinion.. saved!!).. I knew what I was talking about when I started, I swear.

The other slightly embarrassing moment was when Stomp paused mid-sentence and asked, “Do you have birds?” I have nine pet budgerigars who tend to be extremely noisy – often to the point where I can’t hear people on vent. My grand plan to keep them quiet for the podcast was to leave their blankets on and sit in the dark. It almost worked.



I had a great time on the show, and the time absolutely flew past. I was so disappointed when it was over, I wanted to stay and chat more! Thank you to everyone who stopped by the chatroom, especially old friends… and thank you to Stomp and Haf for having me (and Jeppy for being the chat moderator). I had heaps of fun – would love to do it again sometime :)

If you missed out – head over to The Rawrcast Show’s site and grab it (in various formats).



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TBJ Rawrcast: July 4th

Posted by Keeva | Community, Fun | Monday 29 June 2009 7:42 AM

I’m going to be chatting with the guys from The Rawrcast Show on the 4th of July!


4th of July with Keeva on Rawrcast



I’ll have to double and triple check my timezones, but I think that 4PM CST on Saturday is 7AM Sunday (GMT+10) for me. So I’m gonna be rockin’ the podcast in my jim-jams and bunny slippers on a chilly Sunday morning here in Queensland, Australia.



Stompalina already has a bunch of stuff lined up to chat about – but if you have any questions etc, please let me know, or jump onto the Rawrcast forums. I can’t make any promises on what I can mention or cover – it’s Stomp’s show, not Keeva’s show – but I’ll see what I can sneak in if she lets her guard down.. ;)

Hope you guys can stop by and listen in; judging from past shows it will be a lot of fun!

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Counter-rant: Not all hardcore raiders are a$$holes, you know.

Posted by Keeva | Community, Raiding, Rants | Tuesday 16 June 2009 12:28 PM

Jacemora wrote a piece on being tired of the term “casual”, and on being tired of hearing hardcore raiders complain that the current content is too easy.



Personally, I am tired of people lumping all of the “hardcore raiders” into a group that is apparently a bunch of egotistical jerks who care only about themselves – and, according to commenter ARA – are uneducated cretins who speak only “pigswill”. Sweeping generalisations work both ways.

When I state that I think the game is getting too easy, it is not because I am an egotistical hardcore raider rambling incoherently about big bad Blizzard taking away the hard stuff of the “good old days” and handing out boss kills like candy. It is because I genuinely believe that some changes are unwarranted and make the game feel less and less engaging.

I don’t take it to the extreme of the beta players complaining that mounts at level 20 “cheapen” what they worked so hard for in vanilla WoW. I earned the gold for my first epic mount by selling a few crafted items per week for 2 or 3 gold. I worked for it. But I don’t cry that giving mounts to level 20 players for 5 gold is a horrible change. I think it will help make the game a lot more enjoyable for many people, and it doesn’t take away from my game experience.

But the current raiding content leaves a lot to be desired for the serious raider, and I’m sorry, but having that opinion that does not make me an egotistical, swill-spouting, burger-flipping retard.


New Naxx and entry level content

Naxx was far, far too easy. Anyone who says it wasn’t is a fool. It was made easy because very few people got to experience it originally; so it was toned down (a little too much) and branded as “entry level raiding” so that everyone had a chance to experience raiding if they wanted.

The problem is that for the serious raiders, Naxx was ridiculously easy and horribly boring. It was cleared in the first night or two, and very quickly became a 3hr or less instance. My guild started doing 3 hour clears the second raid reset. In greens. lolwut? And this is not me blowing my guild’s trumpet – before people start up with the egotistical crap – it is a fact that guilds could go in wearing Northrend greens and blues and leftover T6 and clear the entire raid in a single night. The alarm bells went off immediately. We were concerned for the future of competitive raiding.

BUT, remember, it was meant to be entry level raiding – and Blizzard assured us that Ulduar would be much harder. Phew.

But it isn’t. It’s harder than Naxx, but it’s not hard. Sure you probably can’t grab 24 random people and go clear it, but there are plenty of casual guilds progressing through quite quickly. I see guilds that would probably never have cleared BT clearing up to Vezax and working on Yogg. That’s great for those guilds, but for the serious raiders, it really cheapens the game because there’s no longer that true feeling of accomplishment if people can go in and zerg it.

And despite it being quite easy, they continue to nerf it because they want everyone to be able to “experience” the content. That’s a noble cause, and I know that if I could only raid once a week (as I used to) I would want to be able to see all of those bosses (over time). I don’t want to take that away from people who have tight schedules and can’t raid 5 nights a week. But when you can walk into an instance and clear all but the last couple of bosses in one reset, something is wrong.

Of course, Blizzard’s counter to this complaint is the various hard modes – set in place to keep the “hardcore” raiders happy. Normal modes allow everyone to experience the content, hard modes give more of a challenge to the “serious” raiders. This is another noble cause, and I really can’t fault them on that. They’re trying to keep both sides of the player base happy.

As a hardcore raider though, I have lost most of my interest in hard mode fights because I do see them as the same old content with an extra gimmick or two thrown in to keep us occupied for a little longer. Of course they’re challenging (in before “but you haven’t done hardmodes so you can’t talk!”), but it’s still the same boss, just made more annoying.


“This is too easy for us” is not the same as “Your casual 10 man guild sucks ass.”

I know that sometimes it can sting when you see hardcore raiders whine that the content is too easy and that Blizzard is catering to casuals. I know this because I have gone from casual raider to hardcore raider and then back to casual again (well, I’m not hardcore at the moment). And you’d better believe it makes me feel like a second class citizen at times, when I see people knocking others down because their armory doesn’t show any hard mode achievements. I hate it.

In terms of my blogging, it often makes me feel like some kind of imposter, trying to be some kind of authority on my class when I haven’t even done any hard modes.. for shame. I know some people will know the feeling I am talking about.

I have the advantage of knowing how it feels to be casual AND hardcore. I have played in guilds where I knew the frustration of only being able to raid once a week, but still wanting to progress. And I’ve been in hardcore guilds raiding 20+ hours per week. It’s difficult because I’m not one of the people who think raids should ONLYbe for serious raiders. I’m NOT saying that “casual” players shouldn’t get to do these bosses. We all want to enjoy the game. But the fact is, for serious, vanilla-bred raiders, this stuff IS too easy, and hardmodes are just gimmicks. We want something that we can really sink our teeth into.

That’s not “a load”. It’s a fact. The current content is too easy for hardcore raiders. The hard modes (from what I understand) are meant to fill the void, but for me, personally, I see them as a stop-gap measure to keep the serious raiders happy until the next content patch.

This is really driven home when Blizzard keeps nerfing the base content in ways that are totally unnecessary. Why nerf Hodir’s flash freeze on Yogg? Cancelaura macros are NOT HARD. If you were standing that close to a cloud in the first place, then you fail. Hardcore or casual, organised or PUG, learn to not stand near Bad Stuff(TM). Blizzard shouldn’t need to nerf something so fundamental. Make it more obvious (like the colour change to voids on Sartharion) but don’t give everyone training wheels.

It is this type of nerf that makes the hardcore raiders angry – the unnecessary nerfs to fundamental aspects of fights that simply do not need to be changed. It trivialises the fight even further.


Trivial base content is disheartening for serious raiders.

This is the crux.

If they continue to nerf the encounters such that every man and his dog can clear Ulduar, especially with silly, wholly unnecessary nerfs that even the puggiest pug should not have issues with, then more and more raiders will continue to bleed from the game because they see the content as trivial. Many casual raiders will probably say “good riddance”, but the fact is that hardcore raiders enjoy this game too, and are disheartened by what they see as “dumbing down” of the raiding that they have enjoyed over time.

For a lot of people, this is not about whining, or a holier-than-thou attitude. It’s about perceived loss of a challenge that they have enjoyed over the course of years. I think that many hardcore raiders have extrapolated what they’ve seen so far in WotLK and it’s not looking good. To them, their game – raiding – is becoming trivial and disappointing. That’s not whining. It’s not insulting casuals. That’s how it feels. The challenge is no longer there if everyone can do the instances and there’s no longer any exclusivity, no longer any feelings of awe when you look up to the guilds clearing the top content.

When Ensidia cleared Naxx in the first night, I wasn’t impressed. I was disappointed. In fact, I kinda pitied them. They had finished the game with months to wait for new content. Yuck.

And that’s pretty much how I feel now. Guilds that I used to really look up to.. they don’t impress me anymore. They’re still skilled players – that hasn’t changed – but there’s nothing to set them apart.

I have to be honest, not even the Algalon kills impressed me :/ No, I haven’t seen him, obviously – and I’m positive he would kick my butt – but after a mostly underwhelming boss experience in Ulduar, there’s just no sense of achievement. Not because I think I’m amazing or my guild was amazing, but that it just wasn’t that hard. No Kael, no Archimonde.

Hard modes to the rescue, rite? Although I haven’t experienced them myself, I can see how quickly the raiding guilds are clearing the hard modes and that in itself is quite disappointing. It won’t keep them busy for long.

Giving everyone a chance to see the content is great. I don’t want to take that away from casual players, because I have personal experience with the frustration of not being able to raid “hardcore”. But making the encounters more like expanded 5 mans is a real drag. Sunwell was something to aspire to. Ulduar, while a gorgeous instance that I do love, seems like another round of Naxx – just going through the motions with everyone else, and no real sense of achievement when you come out the other side – because everyone else is there with you.


Hardcore raiders want something they can’t really have.

Well, they could have it, but it would be very unfair to a lot of people, so it probably won’t happen.

The hard modes are great in theory. 3 drakes, time trials, Ulduar hard modes. But aside from Algalon, all of these are the same bosses, just with extra things to deal with. Zzz. I am going to go out on a limb and say that most hardcore raiders don’t want hard modes of existing content – they want content that only they will get to see, being truly skilled and dedicated players – a la old Naxx and Sunwell. Unfortunately:

A) way too many people missed out on experiencing Naxx and Sunwell so that will probably never happen again; and
B) oftentimes skill is not the barrier – rather, time available to raid.

The problem for casual players in TBC was that you had to spend months farming BT in order to get anywhere in Sunwell. Casual players simply didn’t have the time to be able to clear BT for gear, AND get any time in Sunwell. They might have been the most skilled players on the planet, but working nights or having 3 kids meant never getting to set foot inside Sunwell.

Sunwell (and old Naxx etc) definitely gave hardcore raiders a trophy instance. We could brag about being “a Naxx guild” or “a Sunwell guild”. I remember going into BGs and having random people comment on my gear. It really gave you that sense of achieving something above and beyond what everyone else could do.

But giving the minority a special instance (which is in essence what happened with Naxx and Sunwell because so few guilds were able to experience them) makes a LOT of people unhappy, and that makes very obvious bad business sense.


If there’s a solution, I ain’t got it.

Frankly, I don’t think you can give the hardcore raiders a trophy AND keep the casual raiders happy. I simply don’t think it can be done. If you gave the serious raiders an instance with all hardmode fights (much like Sunwell was), the people who raid more casually will be upset because they aren’t getting a fair chance to do the content. And hard modes, while good in theory, are really just the same old stuff but made to have you bash your head against the wall for an extra week or two.

I feel that they were on the right track with hardmodes.. but didn’t quite hit the mark.

Maybe more Algalon type bosses that open up once you’ve achieved certain things? I’m not sure. I’m just not a big fan (you may have noticed) of tacking on extra “challenges” onto the same boss fights. It might be challenging, but to me.. not terribly interesting in the long term.

I don’t know what can be done to keep both sides happy.


TLDR: Not all “hardcore” raiders think “casual” raiders are scrubs.

I am not raiding hardcore at the moment. I may return to it; I’m not sure. But for the time being I won’t be on the pointy end of progression, where I like to be.

I know how it feels when you’re not a hardcore raider, when you feel like everyone is looking down their noses at you. Especially with the advent of the Armory, so people can bring up your page and then scoff at you for trying to comment on hard mode encounters that you don’t have experience in, like you don’t have the right to comment on matters that you have no place speaking about.

It sucks!

There are definitely people out there who think their raiding achievements make them a better person than you. But a lot of us just want more of a challenge (and not rehashed content!). Saying that the current content is easy and asking for something more challenging is not an insult directed at you because you haven’t been able to kill Boss X yet, for whatever reason. Progressing at a different rate does not make you bad. When I say current content is too easy, I’m not saying “anyone who can’t clear Boss X r bads lol”. I’m simply stating a fact – that the current raid content is easily cleared by the hardcore (read: usually people with more raiding hours per week) players, and we would like something more challenging to sustain us.

But it is wholly unfair and insulting to lump all hardcore raiders into a giant bucket of no-life, self-righteous morons who think casual players are unskilled peasants and don’t deserve to share the same content as they do.

We just want to enjoy the game as you do – at our own pace.



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Arbor Day Submissions!

Posted by Keeva | Community, Fun | Thursday 30 April 2009 10:34 AM

Better late than never, right folks?

Basically I had gathered everyone’s submissions together (I have over 30 pictures!) and just had to create thumbs, upload, and post them all up – but we had somewhat of a guild “hiccup” last week that threw everything up in the air. Our guild MT and raid leader transferred to another server. To make matters worse, when members of the guild expressed their anger at his sudden disappearance, he removed our forums and guild website. Whee.

Luckily I grabbed a backup of the forums in anticipation of such a thing happening, secured my own corner of the internets, and with the help of some friends, they were back up within a day. I’m still working on the guild website, which is a fairly hefty job. On the bright side, I’m getting a handle on using WordPress, so if I ever decide to put TBJ onto its own web plot, it won’t be so daunting.

Bringing things back up has taken up quite a bit of my time, plus I’ve had to jump into damage-control mode, so I’ve been absolutely flat-strap as we Aussies say… and I do apologise.

But enough of that ghastly business – bring on the trees!



1. Averna from Nerf this Druid says, “This is me keeping watch over the Argent Tournament with the guard on the hippogryph. I mean, *someone’s* gotta do it, and the poor guy must get lonely up there sometimes. So I decided to pay him a visit =D”



And here she is getting around in style:



2. Here’s Lissanna from Restokin relaxing with her treant buddies in the jungles of Northrend:



3. Jurik on Kel’Thuzad US enjoys dinner with friends, long walks on the beach, and base jumping:



… and hanging out with the local fauna in The Underbelly. Personally I’m not a big fan of being stung in the face by wasps, but to each their own!



4. Lanatha of Icecrown US says, “Since Lana’s not used to the whole tree thing, she figured it’d be perfectly fine to hang around by the mushrooms growing by the moonwell in Zangarmarsh. (They kinda look like trees, right?)”



5. Moojoos from Caelestrasz (yay!) with is PG entry:



6. Naavi on Skullcrusher likes living on the edge and sleeps over an open fire, eep.



7. Ekzee from my own guild has a few snaps to share:

Even trees “gotta go” sometime! Where did you think they went? Behind a tree? UGH!



NO EKZEE! DON’T DO IT!





and the sneaky thing took this picture of me in Mimiron’s room:



8. Kagrra of Cenarius-US and blogger of The Druid Team sent these multicoloured trees:



9. Blakro (pronounced Blackcrow) of Durotan US says: “Here’s my beloved Resto druid main BEAR jumping (which stands for Building, Earth, Antenna, RAWRBomb) without a [Parachute Cloak] near one of the big crystal trees in Crystalsong Forest. Taking this picture was easier than “falling off (as) a log” and I didn’t “bite it” thanks to Swift Flight Form. In the immortal words of my teecher Alamo, “when tree durid is FALL do not ask for HEEL and NINIRVATE!”



10. My buddy Camel getting a little big for his britches!



11. This is Homunkuhlus from EU Aman’Thul:



12. Adeanna of Lanakila on the Proudmoore (US) shows us the classic cranky-tree-casting. I’m not sure why we always look so mad when we’re healing..



13. Gadfium from Emerald Dream EU shows us how to fall “with style!”



and here he is about to solo Kologarn (nerf)



14. Keredria US Drenden wishes everyone a happy Azeroth Arbor Day! The dispirited ent and angry oak spirit aren’t quite so enthusiastic..





15. Aertimus from Darkspear US and blogger of HoTs Tree sent this – which was really weird because I was thinking of doing the same thing!



16. Stompalina from www.rawrcast.com has a sandbox tiger. I love it!



17. Maiara, Hartigen and Aidia of Evil Eye on Bloodscalp EU say there’s no better way for a Tree to pass its free time than waterskiing in the waterfalls of Sholazar Basin. “Our roots make for excellent rudders and the leaves catch the wind perfectly!”



18. Podog from Aggramar takes it easy in Dalaran with a couple of friends.



19. Sylly from Rolling Hots says that this screenshot depicts the natural reaction of all other creatures upon encountering a tree, which is to immediately feel humbled by it and to need to pay it proper respect. “We got the shot by me eating a giant feast, and my guildies all eating a small feast and kneeling down around me while I was up on a little platform in Naxx.”



20. Thedoctorr – Dark Iron US sent this one, I think it is gorgeous (it appeals to the photographer in me!)



21. Livith sent in these great moonwell pics:





22. Beruthiel from Falling Leaves & Wings asks, “Are you my Mother?”

“That is what I wanted to know, as I followed this tree =) Perhaps she is the one who dropped the acorn that spouted me!”





Goodness, I’m exhausted now.. what a marathon!

Thank you to everyone for your wonderful entries – please let me know if I have accidentally missed you – I had so many that even searching through my emails carefully I still kept finding extras that I had missed. I do apologise if I haven’t included yours – just let me know and I will put it up.

Happy Azeroth Day – hooray for trees!



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Thanks!

Posted by Keeva | Community | Saturday 25 April 2009 11:37 AM

Thank you all for your great Arbor Day submissions. They’re all great.

I’ll work on getting them up in the next few days – I have quite a few to sort through, and I’m still pretty flat-out going for Yogg-Saron at the moment!

Once he bites the dust I’ll have more time to blog again :)

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Arbor Day – not much time left!

Posted by Keeva | Community | Saturday 18 April 2009 1:49 PM

There’s not much time left to submit your screenshots for Azeroth Arbor Day.


I’ve received some really great entries, but only a few so far. You need to get yours in by Wednesday 22 April in time for Arbor Day on Friday.

Info and instructions can be found here.

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