Brace yourself kids, this is a hefty one.
There aren’t many fights in the game as novel (for healers) as Valithiria Dreamwalker. The “boss” in this encounter isn’t DPSed down; instead, she begins at half health and must be healed to full, at which point she will do a massive AOE attack and kill all of the baddies in the room (and you win).

So it’s a fight where healers have to think as if they are a DPS class – and squeeze every last bit of extra healing out. Normally, we react to incoming damage, and choose the heals to counteract that damage. Sometimes it works, sometimes not; sometimes our heals land for full, and other times they overheal because someone healed our target first.
Not in this fight; there’s millions of health to be healed, zero overhealing, no such thing as sniping – just an open invitation to put out the highest HPS you possibly can. And because there’s no overhealing, druids can perform very well when pitted against the traditional single-target healers.
This is the one fight where the healing meters really DO matter.
So, in the interests of putting out as much healing as you can, what steps can you take to maximise your performance?* Below are some tips that may help you maximise your healing for this fight.
*Note: some of these tips may seem a bit extreme for you, particularly if you’re not in a guild that min/maxes for raiding. You may not be willing (or able) to swap gems and glyphs around for one single fight; that is absolutely your choice – but for those of you who want to maximise your healing potential, like a DPSer would – here are some options.
Also, obviously, these tips are aimed at healers who will be healing the dragon primarily. If you are assigned to heal the raid, then you should be throwing HoTs on Dreamwalker, but raid healing “as normal” – so I wouldn’t advise you to change to a throughput spec/set – you may run into mana troubles.
First: Ignore your mana and regen
Collecting green clouds will give you a stacking regen buff that will pretty much give you infinite mana (for an excellent guide on how to maximise these buffs, go check out
Falling Leaves and Wings). This means that you can ignore mana regen from gear, gems, enchants, potions, etc – you won’t need them. This opens up options to regem, re-enchant, and respec for more throughput, without caring a whit for mp5.
Gear

T10 bonuses are very poor on this fight. T9 on the other hand will perform well, but you will be walking in with lower spellpower and you need to take this into consideration. I suggest that you plug your stats into Hamlet’s
TreeCalcs spreadsheet to work out whether you’ll be looking at a nett increase in your healing by stepping back to T9.
Crit will serve you well in this fight; don’t dump a bunch of spellpower or haste for it, but any incidental crit is great to have.
Gems
Try to gem for as much spellpower as you can. I kept some Reckless gems in, to stay around the haste cap. If you are a little under the cap, Nature’s Grace will help bridge the gap in your haste from gear, since you’ll be getting lots of crits from Nourish.
For your meta gem, use either
Revitalizing Skyflare Diamond or
Ember Skyflare Diamond. The mp5 on the Revitalizing diamond is useless, obviously, but the 3% crit healing is great for Nourish spam (and critting Rejuvs, if you’re wearing your T9 set).
According to EJ, Revitalizing edges out Ember for this fight. Remember, 60-70% of your healing is going to be coming in from Nourish spam, so you want to grab some crit if you can. The Revitalizing diamond is an awful choice for us, normally – but great for this fight.
Enchants
Swap your spellpower/mp5 head and shoulder enchants out for spellpower/crit (Sons of Hodir, Kirin Tor). Again, this is a step that will cost you a little money to do (and if you want to swap back later), but it will depend on how much you really want to maximise your character.
Tailors can drop the 23 haste to cloak enchant and go with
Lightweave Embroidery, which I believe averages out to 73.5 spellpower. Normally, proc-based spellpower boosts aren’t so great for us, because they may happen during a time when our heals will overheal (then we have to wait for the internal cooldown to use them again). But on this fight, there’s zero overhealing, so not a bit of that proc is wasted. It’s like enchanting your cloak with 73.5 spellpower, yum.
Glyphs
Nourish, Rapid Rejuvenation, and Swiftmend.
Consumables
Flask of the Frost Wyrm, +46 spellpower food,
Potion of Wild Magic.
Spec
Depending on whether or not you are already haste soft-capped through gear, there will be a couple of different ways you could spec. If you still need haste, then you’ll need to stick with Celestial Focus, which will give you fewer points to spend in the resto tree.
Incorporating CF
If you need to spec into CF, I would spec something like this:
18/0/53
- Revitalize and Wild Growth are useless, skip them.
- 2 points in Natural Perfection for 2% crit (there’s that incidental crit we can pile on!)
- Living Seed is nice to have, but it is unreliable since she isn’t being hit very often and most of the seeds will be overwritten as you spam. It’s a nice bonus, but if it won’t fit, don’t worry about it.**
**Note: I believe you’ll get more out of 2 points in NP rather than 2 in LS. If you believe this isn’t the case, please let me know.
No CF
If you’re already haste capped (or almost) and you can free up those Balance points, I would go this way: 14/0/57
- 3/3 Nature’s Grace. Nourish should already be a <1sec cast, so NG won't help you there, but it will make a marginal difference to your Regrowth refreshes, and fill in the gaps if you are just shy of the haste cap. It's one of those "might as well fill it out" talents, for this particular fight.
- 3/3 Natural Perfection for 3% crit.
- 3/3 Living Seed – every little bit helps. LS will be unreliable and mostly wasted, but it came in at ~4.5% of my healing (and I wasn’t even critting for the big numbers that come with getting your buff stacks up).. so it’s another “nice to have” talent.
Non-negotiable talents
2/2 Empowered Touch and 5/5 Nature’s Bounty. 60-70% of your healing is going to come from Nourish, so you definitely don’t want to skip Empowered Touch, especially.
I’ve seen some people deliberately skip over these (probably because it has something to do with their every day spec). Don’t – Empowered Touch especially will provide a huge boost.
Rotation
Set Dreamwalker as your target and focus before the fight starts. On the pull, pop a Potion of Wild Magic. As you run in, toss a Rejuv up, hit your Nature’s Swiftness/Healing Touch combo (for a chunky heal before you lose Wild Magic), and Swiftmend. Find your position, and start your normal rotation.
The basic rotation should go like this:
- Keep Rejuv and Regrowth up at all times
- Slow-stack Lifebloom
- Nourish “spam” in between
- Swiftmend your Rejuv on cooldown. Note: you’ll need to make sure it’s Rejuv and not Regrowth; the easiest way to do this is to cast Swiftmend straight after you cast Regrowth, so that Regrowth is definitely the longer HoT, and it chooses to Swiftmend your Rejuv.
- When NS comes up again, it should be roughly in time for everyone to pop all their cooldowns (Bloodlust/Heroism, GS, potions, etc) because they have a large stack of portal buffs. When it’s called, pop another Potion of Wild Magic and hit your NS/HT combo, hopefully for some obscenely large amount
Note: Bloodlust/Heroism won’t help you here as you’re casting instant HT plus <1sec Nourishes, but timing your NSHT with all of the buffs and a potion means you should get an enormous HT crit.
- Try to Rejuv just before you enter a portal, and as soon as you come back out, for maximum uptime.
UI enhancements
HoT timers
First of all, unless you’re a Healbot user or an LUA guru and you can create your own HoT timers, you’re probably going to run into the problem I had, first attempt:
“AMG, I CAN’T SEE MY HOT TIMERS!” *flail*
I’m used to having all of my timers on Grid, and everything is precise and neat and in static positions. Since Valithiria isn’t a raid member, she won’t show up on Grid, so you can’t use Grid to track HoTs on her. Healbot users can set her as their focus, and she will show up on Healbot (yay!), but for Grid users, you’ll need a HoT counter to track your timers on her.
There are a bunch you can use – HoT Candy, Dotimer, Quartz, Class Timers, I think Lifebloomer does all HoTs too. So if you’re already using one of those, you’re fine.
I quickly grabbed Class Timers and configured it to show me a large HoT icon (bars don’t work for me) and a simple timer next to it. As the HoTs tick down, they reshuffle to display the next-to-expire spell at the top. So basically all I have to do is keep an eye on whatever is on the top of the list, and refresh that next.
Alerts and alarms
Using Power Auras, I assigned some super annoying alarm bells and whistles to Swiftmend and Nature’s Swiftness, to make sure I use them on cooldown each time. I have to say – having Swiftmend chime at me is a much easier system than looking at a cooldown.
Acquiring your target
Most people set Dreamwalker as their focus target; unfortunately when you take portals, your focus resets, and you have to get it back again.
Kae from Dreambound suggests a couple of macros to get her back as your target ASAP:
/focus Valithria
/cast [@focus] Rejuvenation
/target Valithria
/cast Rejuvenation
Both of these macros will re-acquire her as either your focus or just your target (I recommend focus, because if you accidentally click on someone else in the raid, you’ll lose the dragon as your target again), but it also casts Rejuv, which saves you a keypress. Seconds count in this fight, so bundling a Rejuv in with finding your target is a great idea. Thanks Kae <3
HPS, HPET, and Rapid Rejuv

I've heard people discount the RR glyph because "it makes you refresh Rejuv more often, which means you are wasting GCDs that you could be using to spam more Nourishes."
I'll repost something my mage friend Cogfizzle posted, because it explains quite well why this thinking is incorrect (he's a creepy gnome.. but he's good at math, so I don't mind having him around most of the time).
As far as DPS (err… HPS?) strategy on this fight, basically think of yourselves as affliction warlocks in a general sense.
Your goal is to maximize healing done in a given time. Since you only have a certain number of seconds available before the boss dies (err… is healed?), if you want to maximize HPS, it stands to reason that on any given one of those seconds, you want to be using whichever ability you have at your disposal that will cause the highest amount of damage (err… healing?) to the boss. It’s not about the HPS of a spell per se, it’s about the HPET (Healing Per Execute Time) – so even though a Rejuv lasts 15 seconds (unmodified), it only costs 1.5s (unmodified) to cast. Its HPS may not be as large as nourish, but its HPET is enormous.
Since I’m not a druid, and also not active in wow anymore (so no parses from my guild to draw from), I’m going to pull the first set of HPET numbers I see off EJ, and sort largest to smallest. They may not exactly match your numbers, but they’re probably roughly proportional (poster did not state which glyphs were in use.)
Rejuv – 19603
Regrowth – 15756
Lifebloom – slow 3 stack w/bloom – 15067
Lifebloom – rolling – Once it is rolling, 1 cast is worth 7 ticks of 1893 or 13251.
Nourish(w/glyph 3 hot) – 12169
Nourish(w/glyph 2 hot) – 11640
Lifebloom – fast 3 stack w/bloom – 10649
Nourish(at least 1 hot) – 10582
And then you simply base your next spell on this priority list. Rejuv is at the top for HPET, so that’s going to always be your obvious first choice – spending a second casting rejuv is always going to give you more raw healing than spending a second casting nourish (no matter how many hots are buffing it). Rejuv, Regrowth, slowstack lifebloom, and use Nourish as a filler when there are no higher-value spells to cast.
Now, as for the rapid rejuv glyph causing you to need to recast rejuv more often? That’s a good thing. Because rejuv is your #1 top HPET spell – the more often you cast it, the more often you’re taking a second or so of time that would otherwise be spent on low-value Nourish filler and using high-value rejuv instead.
So you can see, the Rejuv, Regrowth, slow stack Lifebloom (w/bloom), and Nourish strat is going to give you the best output for this fight. Oh, and don't be tempted to fast-stack Lifebloom (a bad habit of mine), thinking that getting it ticking a 3 stack faster will mean more healing - as you can see from the example numbers above, it actually cuts the HPS quite a bit if you do that.
Again, if you use Hamlet's spreadsheet, you'll be able to plug in your own stats and spec to find your personal potential HPS for a Regrowth, Rejuv, slow stack LB and Nourish spam rotation.
So - do you have to do all these things to win against this fight? Nah.. as long as your healers are getting their stacks up, and doing a moderately decent job, you'll win. If you don't want to change your gems or spec etc, you'll probably still do fine (not sure how heroic mode be, though)... But this is the one fight where we can sit down and put together a proper rotation for maximum HPS - and theorycraft how to gem/gear/enchant/play in a way to maximise our potential output. It's so different and interesting to our usual buffer-style healing - I'm making the most of it
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