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	<title>Tree Bark Jacket &#187; Rants</title>
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		<title>A 10man raider in a 25man guild</title>
		<link>http://treebarkjacket.com/2010/06/22/a-10man-raider-in-a-25man-guild/</link>
		<comments>http://treebarkjacket.com/2010/06/22/a-10man-raider-in-a-25man-guild/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 08:55:19 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Cataclysm]]></category>
		<category><![CDATA[Changes]]></category>
		<category><![CDATA[Raiding]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=2472</guid>
		<description><![CDATA[<img src="http://treebarkjacket.com/wp-admin/images/algalon_sml.jpg" align="left" hspace="5">I'll come right out and admit it - I am a 10man raider playing in a 25man guild. In Cataclysm there is a pretty good chance I will be a 10man raider within my guild - regardless of what our main raid nights are used for. If the guild continues to do 25s, I may participate, but I feel drawn to the 10man format, and feel that in Cataclysm there will be an abundance of 10man runs, so I will have plenty of opportunities to continue to slay dragons.

Graylo <a href="http://graymatterwow.blogspot.com/2010/06/10mans-vs-25mans-is-equity-needed.html">posted about equity in Cataclysm raiding</a>, and the balance (or lack of balance) between 10s and 25s, going forward. He wants to know why 25s and 10s have to be equal, in terms of rewards, etc. He makes some great points, but I had to pull one of them out to respond to, because I disagree very strongly. [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll come right out and admit it &#8211; I am a 10man raider playing in a 25man guild. In Cataclysm there is a pretty good chance I will be a 10man raider within my guild &#8211; regardless of what our main raid nights are used for. If the guild continues to do 25s, I may participate, but I feel drawn to the 10man format, and feel that in Cataclysm there will be an abundance of 10man runs, so I will have plenty of opportunities to continue to slay dragons.<br />
<code><br /></code>Graylo <a href="http://graymatterwow.blogspot.com/2010/06/10mans-vs-25mans-is-equity-needed.html">posted about equity in Cataclysm raiding</a>, and the balance (or lack of balance) between 10s and 25s, going forward. He wants to know why 25s and 10s have to be equal, in terms of rewards, etc. He makes some great points, but I had to pull one of them out to respond to, because I disagree very strongly.<br />
<code><br /></code>He basically states that anyone who says they prefer 10s but raids 25s for gear is not really telling the truth. I&#8217;ve seen other people make similar statements, and it kinda ties back into the idea that if you say you&#8217;re a 10 man raider but you do 25s on the side, <a href="http://treebarkjacket.com/2009/09/09/new-rule-if-you-pug-toc25-youre-cheating-on-the-10s-ladder/">you&#8217;re a bit of a cheater or a phony</a>.</p>
<blockquote><p>When I posted on this subject last April one of the common responses I got was &#8220;I enjoy 10mans more but I raid 25s for the better gear.&#8221; I find that statement to be nonsensical. Does this person truly prefer 10mans over 25mans? In my opinion they do not, and their actions prove it.<br />
<code><br /></code>While this person may prefer the 10man size over the 25man size, their actions prove that they value the 25man gear more then they value the 10man size. So they are not being forced to participate in an activity that they don&#8217;t enjoy. If that was the case they would stop. </p></blockquote>
<p><code><br /></code>My rebuttal: It&#8217;s perfectly acceptable for someone to make that statement &#8211; that they prefer 10s but still do 25s for the gear. This is not nonsensical at all. What is nonsensical, or perhaps just extremely naïve, is the statement that if they don&#8217;t enjoy a particular raid, they would stop. History shows us that this is simply not how the game works (and this is what Blizzard is trying to fix).<br />
<code><br /></code><code><br /></code><font size="3"><b>Why I prefer 10s, but keep doing 25s</b></font><br />
<code><br /></code>So why the heck do I do 25s, if I prefer 10s?<br />
<code><br /></code>A few reasons. First and foremost, I love my guild, I love raiding with my guild, and they raid 25mans. They do 10s on the side, of course, but these are often late at night, or full, so 10man raiding is sporadic. I want to raid with them, so I raid 25s. I could leave and find a cozy little 10 man guild, but my buddies wouldn&#8217;t be in it, so I don&#8217;t want to.<br />
<code><br /></code>Second, to kill dragons. Until a while ago, I was still very competitive and wanted to &#8220;win&#8221; on the realm progression ladder. Not so much, these days. And, once, I was hung up on the fact that 25man raiding was &#8220;real&#8221; raiding (unfortunately &#8211; this is not a jab at 10man raiders), and I didn&#8217;t want to settle for anything less than the pointy edge of the game. More and more, though, I wish I could just raid 10s for fun rather than 25s for progression.<br />
<code><br /></code>Third, to improve my character. Inexorable was a 10man guild through TOC, and I really enjoyed it. But wearing 10man gear felt unfinished; it&#8217;s like still having a Heroism badge item in your gear, or an ilvl 200 crafted epic; it might do the job OK, but you won&#8217;t be happy until you replace it with something that is better.<br />
<code><br /></code>Now, some (many) people improve their gear so that they can show it off on the bank steps, or compare themselves with others, compete on the Gearscore ladders, on the wow logs rankings, or to see if they can get a new crit Eviscerate record. I don&#8217;t. I improve my gear because I enjoy working towards the next step &#8211; whatever that is. If my boots are a tier under what&#8217;s available, then I want to upgrade them. If I&#8217;ve been stuck with the same offhand since Naxx, I want to upgrade it &#8211; not so I can kick ass on the meters or put my spellpower over 9000 &#8211; but because it&#8217;s the next thing on my list to &#8220;fix&#8221;. I won&#8217;t be happy until I&#8217;m wearing BiS gear, not because I want to be uber, but because I enjoy that process of continuous improvement &#8211; it&#8217;s what keeps me playing.<br />
<code><br /></code>Obviously, increased numbers come with upgrades, so without trying, I am improving my numbers, getting bigger crits, pulling higher figures on the meters. But I don&#8217;t strive for gear for those purposes.<br />
<code><br /></code>For many people, this is difficult or even impossible to understand. I&#8217;m sure some will think I&#8217;m flat out lying when I say I don&#8217;t do it for the numbers.<br />
<code><br /></code>They believe that 10man raiders go do 25man raids because they want bigger numbers, or to epeen in higher levels of gear. Some do. I do not.<br />
<code><br /></code><code><br /></code><font size="3"><b>Stopping short of the finish line</b></font><br />
<code><br /></code>Wearing 10 man gear when there is better equipment available made me feel like I was stopping short of the mark. It made me anxious. Better gear was out there &#8211; I could theoretically keep improving my character &#8211; but not in the 10man raids. I didn&#8217;t NEED the gear in order to continue running our 10man raids; I wanted it because I am not satisfied with &#8220;BiS (out of what is available in 10mans)&#8221;.<br />
<img src="http://treebarkjacket.com/wp-admin/images/finish_line.jpg" align="left" hspace="20"><code><br /></code>For 10man strict raiders, that list IS their BiS list. They&#8217;re not settling for second best &#8211; that is their BiS shopping list. They have a finite list of items to work towards, from the same content they are running as normal.<br />
<code><br /></code>But non-strict 10man raiders are kinda stuck in limbo.. they could write down a BiS-from-10s list, but those &#8220;real&#8221; BiS items are still out there, available through PuGs or GKP runs.<br />
<code><br /></code><code><br /></code>I&#8217;m sure a lot of people wouldn&#8217;t be able to relate to this feeling, and would simply put it down to me wanting moar epix. But it&#8217;s not that. The idea of spending ages working on your character but still never quite being able to finish it off properly &#8211; well, to quote one of Graylo&#8217;s commenters, it just sucks.<br />
<code><br /></code>As another commenter said &#8211; &#8220;When 25s have better gear, people feel obliged to raid 25s to get it, as &#8220;sticking to 10s&#8221; feels like an arbitrary stopping point.&#8221; I couldn&#8217;t have said it any better &#8211; arbitrary is exactly it. It feels like you&#8217;ve stopped short, stalled.<br />
<code><br /></code><code><br /></code><font size="3"><b>Nobody is forcing you to do something you dislike</b></font><br />
<code><br /></code>Nobody is actually obliged to do raids that they don&#8217;t want to do. Gray&#8217;s argument is, &#8220;if you don&#8217;t like X, don&#8217;t do it&#8221; &#8211; ie, if you prefer 10s and don&#8217;t like 25s, stop doing 25s, silly. It&#8217;s logical. And it&#8217;s what many people want, too &#8211; we don&#8217;t want to grind instances because we feel obliged to.<br />
<code><br /></code>But historically, that&#8217;s just not how it works. It would be nice if it did, but it doesn&#8217;t. At least not so far.<br />
<code><br /></code>Look at TOC. Think about the thousands of people who ran four lockouts of TOC every week (more, if they did alt runs), loathing it, burning out on it, despising it. Wanting to punch Jaraxxus in his demonic happy place for never giving up the damn Solace. But they kept doing it, even when there was no challenge left, no more achievements, just a grind. Why? Why keep doing something that you hate so much? Gear, obviously.<br />
<code><br /></code>At this point it probably sounds like I&#8217;m looping back and contradicting myself, agreeing with Graylo that gear is more important than my personal preference to run 10s. My point is basically that Gray (as I interpret it) is saying that my lust for epics keeps me going back to 25s, and if I truly disliked them, I would stop &#8211; but I don&#8217;t, because I want shinies (or numbers). This is an easy conclusion to make, because many people DO lust for epics and continue to run content solely for this reason.<br />
<code><br /></code>But I can put my hand on my heart and say I prefer 10s but still want to do 25s because I&#8217;m not satisfied wearing second-place equipment. Not because I *need* better equipment to do my 10s, but because I will never be happy with gear that is simply adequate. My character can&#8217;t be &#8220;finished&#8221; if I settle for 10 man gear.</p>
<blockquote><p>If a player chooses the 25man format for 13 extra itemization points then it is obvious that the raid size really isn&#8217;t that big of a deal.<br />
<code><br /></code>If they still felt the need to do 25s for the improved gear then it is obvious that the raid size is really not that important to them. </p></blockquote>
<p><code><br /></code>The above statements tell me that Graylo doesn&#8217;t understand the mindset of many 10man raiders.  Those 13 extra itemization points are not just about being uber, or doing more DPS, or looking cool. Those few points represent the final little step to finish off my character, to put the cherry on top of all my hard work. Not being able to reach that is incredibly frustrating, and in a game where personal progression plays a major part in most people&#8217;s gameplay, why wouldn&#8217;t it be? Why wouldn&#8217;t I feel short changed, settling for 10man gear when there&#8217;s 25man gear out there &#8211; regardless of whether I &#8220;need&#8221; it to play, or not? (again, stricters excepted!)<br />
<code><br /></code><code><br /></code><font size="3"><b>Analogylol</b></font><br />
<code><br /></code>I have a lot of trouble playing alts that aren&#8217;t going to &#8220;go anywhere&#8221; in terms of end game. I can level an alchemy mule, I can level a herbalist/miner, because they will have a purpose. But I can&#8217;t level a character if I know I won&#8217;t play it at max level. I have to have a reason to continue to improve it, otherwise it&#8217;s just pointless busywork. I find myself dropping alts around 50-60 because I realise there&#8217;s no point in continuing to level them.<br />
<code><br /></code>On the other hand, I consider my main, Keeva, to always be in a state of &#8220;not quite finished&#8221;, and I&#8217;m always keen to find the next piece of the puzzle to make her better. It&#8217;s what keeps me coming back &#8211; the next little goal on the list. And because I know she has a purpose, so far as end game is concerned, then I am happy to put in those hours to keep improving her.<br />
<code><br /></code><img src="http://treebarkjacket.com/wp-admin/images/cat.jpg" align="right">Settling for 10man gear when I know there&#8217;s 25man gear out there &#8211; it&#8217;s like spending hours and hours on a 10,000 piece jigsaw puzzle, but before you get started, you already know that there are 5 pieces missing because your cat took them behind the fridge.<br />
<code><br /></code>You can see them there, slightly out of reach. You could get them back, I guess, but it would mean moving the fridge, which is something that isn&#8217;t terribly easy, and you don&#8217;t want to do it.<br />
<code><br /></code>But if you don&#8217;t go do it somehow, you&#8217;ll have to settle for a mostly-finished jigsaw puzzle with someone&#8217;s left leg missing. Is that good enough?<br />
<code><br /></code>Are you happy to settle for a jigsaw puzzle is &#8220;pretty much&#8221; finished? Does it worry you that those pieces are still stuck behind the fridge, or do you consider the puzzle &#8220;done&#8221;?<br />
<code><br /></code><code><br /></code><font size="3"><b>Cataclysm: No more stopping short (gear wise)</b></font><br />
<code><br /></code>Blizzard has recognised that people want to do a particular type of raid, but still feel obliged to do the other, in many cases. Graylo&#8217;s idea of having two completely different paths of progession, 10 and 25, and making people choose, is nice, but Blizzard knows it won&#8217;t work:</p>
<blockquote><p>We sort of tried that, Gray, and they all chose 25 (meanwhile telling us that they wanted to play 10 but felt stupid for doing so since they were missing out on gear). </p></blockquote>
<p><code><br /></code>Exactly &#8211; we can do 10s, enjoy them, feel like we&#8217;re progressing and doing well, but there&#8217;s always that nagging feeling that we&#8217;re missing out on gear that is sitting right there in front of us. We still love 10s, but we feel obliged to reach out and grab the 25 gear if we possibly can. That doesn&#8217;t mean we&#8217;re lying to ourselves about what we want, or cheating, or being dumb for raiding something that we don&#8217;t really want to do. It just means we want to keep moving forward. This isn&#8217;t nonsensical, it&#8217;s the nature of the game &#8211; to continue to improve ourselves.<br />
<code><br /></code>But in Cataclysm, raid lockouts will mean that 10 man raiders won&#8217;t be left feeling like their finish line is 30 yards back from the &#8220;real&#8221; one. While I have concerns about making 10 and 25man lockouts exclusive, that&#8217;s a post for another day. Gear wise, the fact that shared lockouts will never make me choose between sticking with Tier XYZ gear or pushing myself into 25s to get Tier XYZ.5 gear &#8211; that makes me very happy. I don&#8217;t really care if 25man raiders get more badges than me &#8211; I can get the same over time &#8211; but having access to the same gear drops out of the raid format that I prefer &#8211; I&#8217;m quite thrilled about that.<br />
<code><br /></code>I will never again have to decide between my preferred raid size or being able to &#8220;finish&#8221; Keeva &#8211; something that many 10man raiders have had to do in the past &#8211; it&#8217;s BiS gear OR your favourite raid size, not both (25man raiders on the other hand don&#8217;t ever have to make that choice, they get access to their BiS by default).<br />
<code><br /></code>Now I&#8217;ll be able to do both &#8211; raid 10s with close friends, while never feeling like I&#8217;m &#8220;settling&#8221; for runner-up equipment.<br />
<code><br /></code><code><br /></code>You guys can crawl around with the dust bunnies behind the fridge, I&#8217;m doing 10s in Cataclysm!</p>

<p><br><br><strong>Possibly Related Posts:</strong></p>
<ul>
<li><a href="http://treebarkjacket.com/2010/07/23/cataclysm-talent-update-armor-specialisation/">Cataclysm talent update, armor specialisation</a></li>
<li><a href="http://treebarkjacket.com/2010/07/17/blizz-dev-chat-on-twitter-druid-question-roundup/">Blizz dev chat on Twitter &#8211; druid question roundup</a></li>
<li><a href="http://treebarkjacket.com/2010/07/14/cataclysm-the-brand-spankin-new-31pt-talent-trees/">Cataclysm: the brand spankin&#8217; new 31pt talent trees</a></li>
</ul><br />
]]></content:encoded>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Cataclysm: Tree of Life hobble fail</title>
		<link>http://treebarkjacket.com/2010/06/15/cataclysm-hobbl-fail/</link>
		<comments>http://treebarkjacket.com/2010/06/15/cataclysm-hobbl-fail/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 09:52:04 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Cataclysm]]></category>
		<category><![CDATA[Changes]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=2428</guid>
		<description><![CDATA[<img src="http://treebarkjacket.com/wp-admin/images/ball_and_chain_sml.jpg" align="left" hspace="5">Warning: long rant. Also: talents aren't final, etc - but I'm ranting anyway.

I'm not usually negative towards Blizzard. I think that on the whole they do a great job, and it's rare that I get annoyed about anything they do. I enjoy their product, so it's not in my nature to bash them. Yeah, I'm still disappointed about losing TOL as a form, but I know it's inevitable so I'm not wasting too much energy getting angry about it. Getting mad doesn't usually help - it's not constructive, and screeching at Blizzard doesn't make them want to listen to you.

However.. [...]]]></description>
			<content:encoded><![CDATA[<p>Warning: long rant. Also: talents aren&#8217;t final, etc &#8211; but I&#8217;m ranting anyway.<br />
<code><br /></code>I&#8217;m not usually negative towards Blizzard. I think that on the whole they do a great job, and it&#8217;s rare that I get annoyed about anything they do. I enjoy their product, so it&#8217;s not in my nature to bash them. Yeah, I&#8217;m still disappointed about losing TOL as a form, but I know it&#8217;s inevitable so I&#8217;m not wasting too much energy getting angry about it. Getting mad doesn&#8217;t usually help &#8211; it&#8217;s not constructive, and screeching at Blizzard doesn&#8217;t make them want to listen to you.<br />
<code><br /></code>However..<br />
<code><br /></code>I have to award the Cataclysm dev team a big, fat, <a href="http://www.lolmart.com/winfailstamp1.html" target="blank">FAIL stamp</a> for this one. Fail, fail, fail. What on earth are you thinking?<br />
<img src="http://treebarkjacket.com/wp-admin/images/ball_and_chain.jpg" align=right><code><br /></code>Snares sucked in TBC. Now you want to make it even worse (50%), AND make it so that if we do our druid thing and shift out, we&#8217;ll lose the buff?  What happened to encouraging us to shapeshift <b>MORE</b> during fights?<br />
<code><br /></code>It doesn&#8217;t transfer well to text, but right now if you could just imagine that I&#8217;m blowing a big, wet raspberry at the dev team. PHBBBBBBBBBBBBBBBT. That&#8217;s what I think of your crummy, cooldown-robbing snare.<br />
<code><br /></code><code><br /></code><font size="3"><b>&#8220;WotLK isn&#8217;t Cataclysm, duh.&#8221;</b></font><br />
<code><br /></code>I know. TBC isn&#8217;t Cataclysm. WotLK isn&#8217;t Cataclysm.<br />
<code><br /></code>We don&#8217;t know what the Cataclysm encounters are going to be like. But I believe we can extrapolate current and historical fights to predict that Cataclysm encounters will still require you to run away from bad stuff(tm) quite a bit. Plant-and-nuke fights are extremely rare, and I don&#8217;t think it&#8217;s a big stretch to assume that will continue to be the case.<br />
<code><br /></code>We&#8217;ll still have to run away from badness. If that happens just after we&#8217;ve popped our TOL, we&#8217;ll either be forced to shift out and lose our buff OR stay in TOL and be a weak link in the raiding chain, selfishly waddling through fire so that we don&#8217;t drop our cooldown. Which one do you think the raid leader will want us to do?<br />
<code><br /></code>Yeah, it doesn&#8217;t matter how many times people say &#8220;wait and see what the fights are like&#8221;, I can&#8217;t help feeling pretty bitter about that prospect, I&#8217;m afraid.<br />
<code><br /></code><code><br /></code><font size="3"><b>Seeing into the future</b></font><br />
<code><br /></code>Blizzard have said they want us to choose when to use the cooldown, rather than just popping it every time it is available. So, using it at the start of the fight, like a healing Bloodlust, is probably not what they intend. So imagine you have to wait a minute or two minutes or until enrage before using it &#8211; choosing wisely the best time for maximum benefit. That&#8217;s fine, but it probably means that unless it&#8217;s a marathon fight, you&#8217;re only going to get to use the cooldown once per fight.<br />
<code><br /></code><img src="http://treebarkjacket.com/wp-admin/images/crystal_ball.jpg" align=left>And  if you&#8217;re unlucky enough to be forced to move, if you shift out, you lose your buff for that fight. Gone.<br />
<code><br /></code>Now, on fights where you can predict those movement phases, perhaps it won&#8217;t be so bad. But remember that you&#8217;ll need to be able to see 45 seconds into the future to know you&#8217;re &#8220;safe&#8221; to stand an heal. Cancelling earlier to run away from fire, shift out of poly or snares etc &#8211; you&#8217;ll shave off the end (or most of) your TOL buff and it will be gone. 45 seconds is an awfully long time to be lucky enough to not have to move.<br />
<code><br /></code>So how much of the buff are we going to use, realistically? I doubt many fights will allow us the 45 seconds. So are they designing it around us having the buffs for 45 seconds? Or are they assuming that we&#8217;ll usually only get an average of Xseconds?<br />
<code><br /></code>Call me a sad sack, but I can think of a bunch of sucky things that could happen during the cooldown. Mobility is our strength; think for a second what will happen if we pop our glorious cooldown and then the tank moves or gets knocked out of range. We have to waddle at 50% speed to try to get back into range &#8211; all the while, NOT healing him. Normally, we could do our druid thing &#8211; shift to cat form, Dash to get range, pop out and save the day. We&#8217;ll still be able to do that, of course &#8211; but in the process, we get to kiss our TOL cooldown goodbye. So once again &#8211; do you shift to cat to get in range, or do you waddle forward to try to salvage your cooldown &#8211; possibly losing your healing target in the process?<br />
<code><br /></code>Obviously that is a minor and hopefully rare problem &#8211; but it shows another reason why such a restriction would cripple us in emergencies &#8211; which is exactly what the cooldown is for.<br />
<code><br /></code><code><br /></code><font size="3"><b>&#8220;We want you to shift more.&#8221;</b></font><br />
<code><br /></code>OK, so one of the reasons that static TOL was ditched was because you didn&#8217;t like that we started fights in TOL and didn&#8217;t shift throughout. You wanted us to &#8220;shift more&#8221; (despite the fact that ferals and balance druids don&#8217;t ever shift if they can help it, but okay..) because that&#8217;s what druids are about &#8211; shifting. But this new design will have us shifting a grand total of once, MAYBE twice if it&#8217;s a long fight &#8211; but, once we&#8217;re in TOL, instead of being encouraged to shift into our other forms for survivability and utility, we feel pressured to stay in (and possibly risk our safety and the raid&#8217;s safety) so that we don&#8217;t lose our buff.<br />
<code><br /></code>And it&#8217;s not like another class betting lust and having to lose part of the buff while they run &#8211; at least when they stop running, they&#8217;ll have the tail end of their buff. When we stop running, we can&#8217;t get ours back.<br />
<code><br /></code>So you want us to make decisions (good) &#8211; for the TOL to be something we use very deliberately (good) &#8211; but RNG can strip us of that carefully managed buff?<br />
<code><br /></code>Don&#8217;t even get me started on Malleable Goo type abilities &#8211; with Australian lag, it can be hard enough to avoid as it is &#8211; imagine with a 50% slow. &#8220;Sorry, I was in Tree form.&#8221; Here&#8217;s hoping there are no &#8220;think quick&#8221;, RNG boss abilities like this &#8211; although something tells me that&#8217;s a pretty big ask.<br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/dead_ancient.jpg"></div>
<p><code><br /></code>Recap: before, we had no real reason to use our shifts during most fights. Blizzard stepped in to encourage us to shift more &#8211; because that&#8217;s what druids do. Cool. So, in Cataclysm, this means we&#8217;ll shift once (maybe twice) per fight &#8211; but once you&#8217;ve done that, you&#8217;ll do everything you can to AVOID shifting (or you pay a price).<br />
<code><br /></code>What is this, I don&#8217;t even..<br />
<code><br /></code>Gimme your hand again, I want to re-stamp it.<br />
<code><br /></code>(FAIL FAIL FAIL.)<br />
<code><br /></code><code><br /></code><font size="3"><b>Make it an aura.</b></font><br />
<code><br /></code>Please change it to an aura, Blizzard. The same way you changed Dash so that if we popped into humanoid form, we&#8217;d still have Dash if we popped back into Cat form (during the buff).<br />
<code><br /></code>Change TOL to be a 45s aura that only buffs us while in TOL form. If we have to drop to cat form to sprint, or bear form to take a hit, or travel form to drop a snare &#8211; let us do it &#8211; but then when we go back into TOL form 10 seconds later, we can catch the end of our TOL buff, so that it&#8217;s not completely wasted.<br />
<code><br /></code>I don&#8217;t mind losing part of my buff in order to run (just as any healer would have to stop healing in order to run away). Giving up part of my cooldown for survivability is the same as anyone in the raid &#8211; like popping Bloodlust and then having to run from Swarming Shadows. It&#8217;s annoying, but you don&#8217;t waste the entire thing. Please make it so that the TOL cooldown is like Dash, so that if we shift out and back again (during the 45 seconds), we can get the buff back for the remaining time. In this way, we lose part of our buff, but we don&#8217;t forfeit it.  I don&#8217;t think this is an unreasonable request.<br />
<code><br /></code>I can deal with my form being put on a cooldown. Honestly, I don&#8217;t mind the snare itself. I can handle that &#8211; even a horrible 50% &#8211; I&#8217;ll deal with it. I don&#8217;t mind being forced to choose when a buff will be a help or a hinderance, because we&#8217;re about to hit the phase of the fight where there are defiles or fire walls. That&#8217;s fine. I quite like having to decide when to use each of my forms &#8211; as we all should!<br />
<code><br /></code>I get that you want TOL to be situational, so that we don&#8217;t just pop it every the cooldown is up. And that&#8217;s good, because I really don&#8217;t want another &#8220;On Use&#8221; trinket ability that I have to weave into my rotation to maximise my HPS. I want there to be an element of decisionmaking there. I agree that it should have some kind of drawback or risk attached, so that it&#8217;s not just being used on every cooldown, like a static healing buff. Making the cooldown shorter will make it into more of a &#8220;pop whenever it&#8217;s up&#8221; deal, meh. I&#8217;d rather stick with the heavy decisionmaking process, but not forfeit my buff if I do what I&#8217;m designed to do &#8211; shift!<br />
<code><br /></code><code><br /></code><font size="3"><b>In conclusion</b></font><br />
<code><br /></code>With all due respect, devs &#8211; the statement, &#8220;<a href="http://forums.worldofwarcraft.com/thread.html?topicId=25399820825&#038;sid=1&#038;pageNo=1#6">if you waste it, you waste it</a>&#8221; is a great big steaming pile of you-know-what.<br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/horse_poo.jpg"><br /><font size="1">Figure 1: A visual aid!<br />(I love WoW Model Viewer.)</font></div>
<p><code><br /></code><code><br /></code>TLDR: Let&#8217;s hope the &#8220;it may not stick&#8221; comment comes true. A 50% snare is hideous; a 50% snare that forces us to drop our deep resto cooldown to survive commonplace RNG is just plain terrible.<br />
<code><br /></code>Premature screeching? Overreaction? Maybe. No doubt people will say &#8220;wait for more details&#8221; or &#8220;we don&#8217;t know what the fights will be like.&#8221; That&#8217;s fair. I still think it&#8217;s harsh, though. But I&#8217;m not saying &#8220;scrap it&#8221; &#8211; just reconsider the fact that it makes us forfeit our buff if we do what we&#8217;re built to do &#8211; shift in and out. Please!<br />
<code><br /></code>Sincerely (no, really)<br />
Keeva<br />
<code><br /></code><code><br /></code>PS: &#8220;<i>The other consideration is that we plan on getting a new model that looks more like an ancient and less like a treant, so moving slower might fit.</i>&#8221; &#8211; this is a direct quote <a href="http://forums.worldofwarcraft.com/thread.html?topicId=25399820825&#038;sid=1&#038;pageNo=1#6">from GC</a>). Refer Figure 1 &#8211; since when does size govern movement speed? My multi-passenger mammoth mount prances like a ballerina when I jump, and I&#8217;m fairly certain that gnomes don&#8217;t run at 500% speed by default. I don&#8217;t think the WoW universe subscribes to the usual laws of physics, aerodynamics and whatnot. </p>

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]]></content:encoded>
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		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>I shapeshift, therefore I am.</title>
		<link>http://treebarkjacket.com/2010/04/10/i-shapeshift-therefore-i-am/</link>
		<comments>http://treebarkjacket.com/2010/04/10/i-shapeshift-therefore-i-am/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 02:52:41 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Changes]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=2170</guid>
		<description><![CDATA[I know a lot of people out there don&#8217;t like the Tree of Life form &#8211; but I also know that MANY people DO like it, and don&#8217;t want to see it go to a cooldown ability. No other druid form is forced onto a cooldown &#8211; bears, cats and moonkins don&#8217;t have to give [...]]]></description>
			<content:encoded><![CDATA[<p>I know a lot of people out there don&#8217;t like the Tree of Life form &#8211; but I also know that MANY people DO like it, and don&#8217;t want to see it go to a cooldown ability. No other druid form is forced onto a cooldown &#8211; bears, cats and moonkins don&#8217;t have to give up their iconic forms and have them relegated to the status of a trinket.<br />
<code><br /></code>Show your solidarity! No to druid forms on cooldown!<br />
<code><br /></code><i>Edit: feel free to use this picture on your site. Save the trees!</i><br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/tol_cooldown.jpg"></div>

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<li><a href="http://treebarkjacket.com/2010/07/17/blizz-dev-chat-on-twitter-druid-question-roundup/">Blizz dev chat on Twitter &#8211; druid question roundup</a></li>
<li><a href="http://treebarkjacket.com/2010/07/14/cataclysm-the-brand-spankin-new-31pt-talent-trees/">Cataclysm: the brand spankin&#8217; new 31pt talent trees</a></li>
</ul><br />
]]></content:encoded>
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		<slash:comments>76</slash:comments>
		</item>
		<item>
		<title>Rant: when baddies attack, part deux</title>
		<link>http://treebarkjacket.com/2010/03/30/rant-when-baddies-attack-part-deux/</link>
		<comments>http://treebarkjacket.com/2010/03/30/rant-when-baddies-attack-part-deux/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 07:43:03 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Raiding]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=2101</guid>
		<description><![CDATA[I&#8217;m back from my little break!
Sadly though, my first post is going to be a rant. But it can&#8217;t be helped &#8211; this is something that absolutely infuriated me, and I need to write it down so I can let it go.
It&#8217;s long, and there are no pretty pictures &#8211; I apologise in advance!
Next time [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m back from my little break!<br />
<code><br /></code>Sadly though, my first post is going to be a rant. But it can&#8217;t be helped &#8211; this is something that absolutely infuriated me, and I need to write it down so I can let it go.<br />
<code><br /></code>It&#8217;s long, and there are no pretty pictures &#8211; I apologise in advance!<br />
<code><br /></code><code><br /></code><font size="3"><b>Next time I decide to PUG a raid, someone slap me</b></font><br />
<code><br /></code>I haven&#8217;t raided for a couple of weeks now; and Inexorable cleared ICC on Sunday, so I wasn&#8217;t saved. I decided to keep an eye out for a PUG that might need a healer. Partly out of boredom, partly missing raiding &#8211; but also because I felt like helping out a group that might be struggling to find one last healer. I saw a group looking for that one last raid healer, and I put my hand up.<br />
<code><br /></code>Now &#8211; we are the server first guild, but I don&#8217;t think I&#8217;m a better person that everyone around me. I don&#8217;t throw my guild tag around like I&#8217;m royalty or anything. But I am pretty well geared, and I like thinking that maybe I can help a lesser-geared group by injecting a seasoned and geared ICC player into the raid. No ego &#8211; I genuinely figure that my gear can help &#8220;carry&#8221; some lesser-geared healers. And since many groups can sit in Trade chat for ages, trying to find healers, then I can speed things up for them. I like that feeling &#8211; helping strangers.<br />
<code><br /></code>I didn&#8217;t recognise a single name, and barely recognised a couple of guilds. Most of the people were from guilds I had never heard of (alt guilds, I think).<br />
<code><br /></code>It wasn&#8217;t too bad. We wiped a couple of times on Marrowgar; I think the healing was a little low, so whenever a healer would be spiked, the tanks almost died. I spent a lot of time bombing the tanks. But we did it.<br />
<code><br /></code>Lady Deathwhisper is where the drama happened.<br />
<code><br /></code>Deprogramming was the raid weekly &#8211; awesome. It&#8217;s practically free badges. Grab Darnavan, pull him aside, and tank him gently; profit. It&#8217;s one of the easiest weekly raid quests. Free stuff!<br />
<code><br /></code>BUT<br />
<code><br /></code>30 seconds into the fight, Darnavan was at about 40% health and dropping rapidly. Either people don&#8217;t know the quest, didn&#8217;t pick it up, didn&#8217;t read it&#8230; or maybe they were just blindly killing anything near them, I don&#8217;t know. I play with nameplates up, so I can instantly see who is who; I suspect that few puggers do the same.<br />
<code><br /></code>We wiped. Not because of Darnavan, mind you (this is important), but because Deathwhisper&#8217;s other adds were dancing through the raid and smacking people enthusiastically in the face. I died to them very early on, so I was able to lie on the floor and watch what was happening.<br />
<code><br /></code>When we got back from the wipe, someone said &#8220;we usually do it the easy way &#8211; just kill Darn.&#8221; My head nearly exploded. Why would you pick up a quest that spawns an add that you&#8217;re meant to protect &#8211; and then kill him? Why not just.. not pick up the quest? (/kaboom)<br />
<code><br /></code>Anyway, I explained to them that it wasn&#8217;t Darn killing us, it was the adds. The quest is free badges, it&#8217;s easy, guys. The raid leader said &#8220;Darn stays alive.&#8221; Cool.<br />
<code><br /></code>We wipe again, and then it turns into a fight. More people want to forget about doing the weekly. I explain again that Darnavan is not the one killing us, it&#8217;s the normal adds running around and killing people. I get a whisper from someone saying &#8220;We&#8217;re killing Darn, the RL said so.&#8221; I said &#8220;No &#8211; the RL said he stays alive.&#8221; &#8220;Wateva, I wasn&#8217;t killing him anyway.&#8221; I extrapolate this to mean that the bulk of the raid probably doesn&#8217;t know what&#8217;s going on.<br />
<code><br /></code>We stand around for a while, trying to fill a few spots that opened up after the wipe. People keep blaming things on Darnavan being up. I keep trying (in vain) to explain that raid members are being cut down by Deathwhisper&#8217;s adds, NOT Darnavan.<br />
<code><br /></code><code><br /></code><font size="3"><b>Your thick</b></font><br />
<code><br /></code>&#8220;Are you that thick&#8221; says one of the DPS. &#8220;He WWs the raid, he needs to be tanked.&#8221; (WW= whirlwind)<br />
&#8220;He&#8217;s not the one killing us &#8211; it&#8217;s the adds. This isn&#8217;t hard &#8211; he just gets tanked to one side, it&#8217;s easy.&#8221;<br />
&#8220;Your thick.&#8221; (ugh)<br />
&#8220;There&#8217;s really no need to be a jerk.&#8221;<br />
&#8220;Well your that thick, you don&#8217;t even know how it works.&#8221;<br />
&#8220;I do know how it works, and I&#8217;m telling you, Darn is not what is killing us, it&#8217;s the adds.&#8221;<br />
 <code><br /></code> (other people try to jump in and say the same)<br />
<code><br /></code>&#8220;Your thick. He needs to be tanked or he WWs the raid.&#8221;<br />
&#8220;He IS being tanked.&#8221;<br />
&#8220;By who??????&#8221;<br />
<code><br /></code>I didn&#8217;t answer, but I wanted to say &#8220;By the tank from your guild, you idiot&#8221; &#8211; I had Darn in focus and watched the whole time as he was tanked by the warrior. So this DPS guy didn&#8217;t even know that his own guildmate was tanking Darn, as required. He was doing an OK job &#8211; but probably needed to tank him further away so that he wasn&#8217;t whirlwhinding near people trying to kill the normal adds. Other people in the raid tried to explain this, but it was ignored.<br />
<code><br /></code>He keeps calling me stupid. More sheep vote to kill Darn to make it easier. I keep (calmly and politely) trying to explain what the raid&#8217;s genuine problem is (the adds running rampant, with no pickups and no focused DPS on them), and that Darn is not a problem.  Others try to back me up.<br />
<code><br /></code>I&#8217;m called stupid over and over. They latch onto the fact that I&#8217;m in the leading guild. I guess that makes me an easy target &#8211; it&#8217;s easier to blame one person for the raid&#8217;s failings than to actually listen to what the real issue is.<br />
<code><br /></code>I&#8217;m getting frustrated, and finally ask him what his ICC experience actually is. I was trying desperately not to play the &#8220;I&#8217;m in the top guild, I know what I&#8217;m doing&#8221; card &#8211; but I was becoming increasingly frustrated with this guy telling me I was an idiot, when I could SEE what was killing the raiders. I&#8217;m not an idiot, I know how the fight works, and I could see what was going wrong.<br />
<code><br /></code>Me: DPSguy, can I ask what your ICC experience actually is?<br />
**Someraider has left the raid<br />
DPSguy: lol he asked and then left, what a retard<br />
Me: Hi, I&#8217;m still here. You&#8217;re kinda special.<br />
Raid: lol<br />
<code><br /></code>(what a jerk, seriously..)<br />
<code><br /></code>I&#8217;m handed raid leader by the current RL who doesn&#8217;t feel confident leading. I felt bad for the raid leader <img src='http://treebarkjacket.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> <br />
<code><br /></code>The guild&#8217;s tank says &#8220;and don&#8217;t you dare kick (the DPS) out &#8211; he is our second best DPS.&#8221;<br />
<code><br /></code>I desperately wanted to kick both of them for being jerks, and for threatening me, but I knew that the raid would just see it as me being nasty &#8211; and probably dooming the raid. It would just make me the bad guy. So I didn&#8217;t.<br />
<code><br /></code>More telling me how much of an idiot I am, etc. More of some of the other raiders trying to back me up. More of his guild siding with him. &#8220;We&#8217;d better do the quest or Keeva might die if he doesn&#8217;t get his 5 badges.&#8221; I don&#8217;t correct them on my gender, I feel it would be unwise at this point.<br />
<code><br /></code>More insults. Again, I try to explain how the raid is dying, and what we need to change. More &#8220;your thick&#8221;.<br />
<code><br /></code>I lose my temper (such as it is) with him not listening, and say &#8220;You&#8217;re an idiot, seriously.&#8221; I know, pretty nasty stuff huh <img src='http://treebarkjacket.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> <br />
<code><br /></code>Hilariously, his guild then jumps on me, and I get people saying things like &#8220;Why would you yell at your team??&#8221; Translation: &#8220;I can&#8217;t believe you would be so rude to your own raid members, what kind of horrible raid leader are you?&#8221; It was one of those &#8220;are you f#$king kidding me?&#8221; moments &#8211; I&#8217;d been abused and insulted for the past 20 minutes, while calmly and politely explaining the problem &#8211; and then when I finally get annoyed and call him an idiot, I&#8217;m the rude one! Me!<br />
<code><br /></code>He throws out a few more sarcastic comments about me being a retard, stupid, not knowing the fight, blah blah. Sarcastically wishes the group &#8220;good luck&#8221;. Then he drops group.<br />
<code><br /></code>I sigh and say &#8220;What an asshat.&#8221;<br />
<code><br /></code>His remaining guildmates jump on me again, this time in private whispers. Get a load of this one, it was hilarious:<br />
<code><br /></code>W: Hey nobhead<br />
W: a little politeness goes a long way you know<br />
<code><br /></code>lol!<br />
<code><br /></code>Prefixing advice about being polite with &#8220;hey nobhead&#8221;. Wow, wow, wow. I got TOLD.<br />
<code><br /></code>The tank also abuses me &#8211; you know, the one that was tanking Darnavan but nobody knew about it? Yeah, he told me off for being rude, too. Rich.<br />
<code><br /></code>And one or two other guildies went at me&#8230; telling me I shouldn&#8217;t come to PUGS and &#8220;try to take over&#8221;. I wasn&#8217;t taking anything over, I was telling them what they were doing wrong. But they wouldn&#8217;t have it. To them, I was  arrogant and ignorant.<br />
<code><br /></code><code><br /></code><font size="3"><b>Wasting your breath</b></font><br />
<code><br /></code>I absolutely cannot stand ignorant or stupid people who think *I* am the ignorant/stupid one (refer to my post about split DPS in FOS and the group getting angry at me for asking them to single target). They simply would not listen &#8211; they refused to. I was watching the fight &#8211; I could see what was killing people, and it wasn&#8217;t Darnavan. Hell, I tanked Darnavan for a while after a couple of healers went down and the OT died. They really had no clue &#8211; they didn&#8217;t even know that he was being tanked (BY THEIR OWN TANK) &#8211; I think they thought he was running through the raid the whole time? Who knows.<br />
<code><br /></code>I&#8217;m not a stupid person, and I really hate it when people just keep barfing &#8220;your stupid&#8221; (yes, your) rather than approaching things intelligently. &#8220;Your stupid&#8221; as a counter-argument to everything you try to say. It was incredibly infuriating. Especially since it ended up making me look like I made the raid fall apart because I wanted 5 extra badges. I didn&#8217;t give a crap about 5 extra badges, it became a principle thing &#8211; that they simply weren&#8217;t listening to what was actually going wrong. Darn. Is. Not. Killing. Us.<br />
<code><br /></code>In hindsight, I should have said my piece, then put a bet on the fight that killing Darnavan would not make it any easier for us, that the adds would still wipe us. But I didn&#8217;t think to do that.<br />
<code><br /></code>So in the end, I looked like a jerk, because I insisted on making them do the quest that was OBVIOUSLY wiping the raid.<br />
<code><br /></code>I&#8217;ve never blacklisted a guild before &#8211; but after being abused by several of them, I won&#8217;t ever group with members of that guild, ever again. What a bunch of ignorant, rude, and unbelievably infuriating jerks (with the exception of the raid leader who was very nice).<br />
<code><br /></code>I&#8217;m still really angry about it. I love to PUG, because I really enjoy helping people. Especially inexperienced people. I like to think that I&#8217;m helping them to get a little further than they might normally get. I didn&#8217;t need any gear from ICC (maybe a token?), I just thought I would find a group to help out.<br />
<code><br /></code>And I ended up getting told that I&#8217;m stupid, and being abused in whispers by a bunch of ignorant idiots. Definitely an experience to forget, and a guild to avoid.<br />
<code><br /></code>I&#8217;m not sure when I&#8217;ll PUG a raid again.</p>

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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Contender for biggest LFD jerk ever</title>
		<link>http://treebarkjacket.com/2010/02/27/contender-for-biggest-lfd-jerk-ever/</link>
		<comments>http://treebarkjacket.com/2010/02/27/contender-for-biggest-lfd-jerk-ever/#comments</comments>
		<pubDate>Sat, 27 Feb 2010 08:05:34 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=2054</guid>
		<description><![CDATA[Achein of Dath&#8217;Remar:
Queued for ZF purely so that once assembled, he could run into the mobs, die, and get to a graveyard in Tanaris. And then left he the group.
That is &#8211; he queued as a tank for ZF purely to die and get a shortcut to Gadgetzan.
WOW. WOW WOW WOWOWOWOWOW. 

Possibly Related Posts:

A 10man [...]]]></description>
			<content:encoded><![CDATA[<p>Achein of Dath&#8217;Remar:<br />
<code><br /></code>Queued for ZF purely so that once assembled, he could run into the mobs, die, and get to a graveyard in Tanaris. And then left he the group.<br />
<code><br /></code>That is &#8211; <b>he queued as a tank for ZF purely to die and get a shortcut to Gadgetzan</b>.<br />
<code><br /></code><code><br /></code>WOW. WOW WOW WOWOWOWOWOW. </p>

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<li><a href="http://treebarkjacket.com/2010/06/15/cataclysm-hobbl-fail/">Cataclysm: Tree of Life hobble fail</a></li>
<li><a href="http://treebarkjacket.com/2010/04/10/i-shapeshift-therefore-i-am/">I shapeshift, therefore I am.</a></li>
</ul><br />
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		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Lovely justice: Charms now dropping for healers in instances</title>
		<link>http://treebarkjacket.com/2010/02/10/lovely-justice-charms-now-dropping-for-healers-in-instances/</link>
		<comments>http://treebarkjacket.com/2010/02/10/lovely-justice-charms-now-dropping-for-healers-in-instances/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 07:56:17 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Achievements]]></category>
		<category><![CDATA[Changes]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=1955</guid>
		<description><![CDATA[Seems that during this week&#8217;s maintenance and tweaks, the &#8220;just go farm Ulduar derp derp&#8221; strategy (I use the term very loosely) has been nerfed and no longer works. You can no longer use vehicles in Ulduar, on bombing runs, or to trample Icecrown skeletons to get your charms.
In addition, healers are reporting that they [...]]]></description>
			<content:encoded><![CDATA[<p>Seems that during this week&#8217;s maintenance and tweaks, the &#8220;just go farm Ulduar derp derp&#8221; strategy (I use the term very loosely) has been nerfed and no longer works. You can no longer use vehicles in Ulduar, on bombing runs, or to trample Icecrown skeletons to get your charms.<br />
<code><br /></code>In addition, healers are reporting that they are passively receiving Lovely Charms in instances, without doing any damage to the mobs. They are receiving charms for contributing to the group, but don&#8217;t have to deal any killing blows in order to be eligible. This is how it should have worked from the very start. No more Holy Nova spam for Mephitik.<br />
<code><br /></code><code><br /></code><font size="3"><b>Farming Ulduar wasn&#8217;t cheating &#8211; but it wasn&#8217;t right, either.</b></font><br />
<code><br /></code>So now the healers are happy, and the Ulduar farmers are crying.  Awww. It&#8217;s tragic when Big Bad Blizzard steps in and stops people from trivialising achievements. I shed a single glistening tear for all those people who can no longer &#8220;farm&#8221; charms in bulk.<br />
<code><br /></code>(Not really.)<br />
<code><br /></code>Cassandri over at HoTs and DoTs wrote a great article <a href="http://www.hotsdots.com/2010/02/theres-no-such-thing-as-an-exploit/">on exploits and how we define them</a>. I don&#8217;t think the Ulduar trash farming was an exploit as such; I&#8217;m sure Blizzard would have jumped in much faster if it had been. But I do believe it went against the spirit of the event &#8211; mass farming charm bracelets in bulk and then listing them for 20g a pop on the AH.<br />
<code><br /></code>Those bracelets are supposed to be special, people &#8211; not mass produced in some cheap dwarf sweatshop! Where&#8217;s the love?<br />
<code><br /></code>I don&#8217;t think the developers intended people to jump into vehicles and blow up hundreds of mobs a minute to procure bagfuls of bracelets. The fact that it has been nerfed confirms this thinking &#8211; it wasn&#8217;t working as intended.<br />
<code><br /></code>As an aside &#8211; what made me laugh was all the people whose counter to the healers was &#8220;onoez, you have to work for your achievements.. QQ&#8221;. Yet they were trivialising the achievement themselves by farming 50 bracelets in a siege engine, instead of working for them in the way it was intended&#8230;.<br />
<code><br /></code>It wasn&#8217;t against the rules. But it was a bit dirty. Call me a carebear or a goodie-two-shoes &#8211; I don&#8217;t like doing things that go against the spirit of the content, and yes, I do look down my nose at people who think it&#8217;s ok to do it. I believe that most reasonable people have an inkling that maybe something isn&#8217;t really the way it&#8217;s meant to be done.  I just think that as grown-ups we can tell the difference between intended and unintended, and then make the choice not to take advantage of these temporary oversights by Blizzard.  They didn&#8217;t intend us to be able to farm 500 charms in half an hour and then flood the auction house with them.<br />
<code><br /></code>Was it cheating? No, of course not &#8211; the mechanic was there &#8211; kill high level mobs, get charms. People thought, &#8220;where can I kill as many mobs as I can, in as little time as possible?&#8221; It was pretty smart, in terms of efficiency.<br />
<code><br /></code>It definitely wasn&#8217;t in the spirit of the event, though &#8211; and I wouldn&#8217;t participate in that, because it falls inside the boundaries of what I personally consider cheating.<br />
<code><br /></code><code><br /></code><font size="3"><b>Smug Keeva is oh so smug.</b></font><br />
<code><br /></code>Obviously, some people aren&#8217;t too happy that Blizzard took away their ezmode bulk farming strat. Someone wrote in the WoW forum thread:</p>
<blockquote><p>yeah you could have gotten 100x more charms from the ways you were told but atleast you ruined it for everyone else </p></blockquote>
<p><code><br /></code>Oh boy, I just couldn&#8217;t help myself&#8230; I HAD to respond:</p>
<blockquote><p>In the spirit of the past 20 pages, there really is only one response to this.<br />
<code><br /></code><code><br /></code><b>Don&#8217;t worry, you can still get charms by grinding mobs or doing your dailies! </b><br />
<code><br /></code>*smiles* </p></blockquote>
<p><code><br /></code>Oh man, if only they could have seen the enormous <a href="http://www.urbandictionary.com/define.php?term=shit+eating+grin">shit-eating grin</a> that I had on my face when I posted it.<br />
<code><br /></code><code><br /></code>PS: The healers didn&#8217;t get the Ulduar strategy nerfed, and it&#8217;s pretty dumb to pin that on us. We were talking about a completely different issue &#8211; most didn&#8217;t even care that you could go into Ulduar. I don&#8217;t think I ever saw anyone asking for the Ulduar method to be shut down. We just wanted the imbalance in dungeons to be fixed. The healers said &#8220;we can&#8217;t get them in heroics, please change this&#8221; and the response was &#8220;go to Ulduar&#8221;. We weren&#8217;t the ones who brought it to Blizzard&#8217;s attention <img src='http://treebarkjacket.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> <br />
<code><br /></code>Anyway &#8211; hooray for Blizzard listening to us and doing the right thing!</p>

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<li><a href="http://treebarkjacket.com/2010/07/23/cataclysm-talent-update-armor-specialisation/">Cataclysm talent update, armor specialisation</a></li>
<li><a href="http://treebarkjacket.com/2010/07/17/blizz-dev-chat-on-twitter-druid-question-roundup/">Blizz dev chat on Twitter &#8211; druid question roundup</a></li>
<li><a href="http://treebarkjacket.com/2010/07/14/cataclysm-the-brand-spankin-new-31pt-talent-trees/">Cataclysm: the brand spankin&#8217; new 31pt talent trees</a></li>
</ul><br />
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		<slash:comments>13</slash:comments>
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		<title>Healers and Killing Blows</title>
		<link>http://treebarkjacket.com/2010/02/08/healers-and-killing-blows/</link>
		<comments>http://treebarkjacket.com/2010/02/08/healers-and-killing-blows/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 07:25:02 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[Achievements]]></category>
		<category><![CDATA[Druid healing]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=1944</guid>
		<description><![CDATA[I really have to say that I am unimpressed by yet another holiday achievement demonstrating a lack of foresight on the part of the developers.
I&#8217;m referring to &#8220;Charming&#8221; which requires you to acquire Lovely Charms and turn them into a Lovely Charm Bracelet (10 charms are then made into one bracelet). You can get the [...]]]></description>
			<content:encoded><![CDATA[<p>I really have to say that I am unimpressed by yet another holiday achievement demonstrating a lack of foresight on the part of the developers.<br />
<code><br /></code>I&#8217;m referring to &#8220;<a href="http://www.wowhead.com/?achievement=260">Charming</a>&#8221; which requires you to acquire <a href="http://www.wowhead.com/?item=49655">Lovely Charms</a> and turn them into a <a href="http://www.wowhead.com/?item=49916">Lovely Charm Bracelet</a> (10 charms are then made into one bracelet). You can get the charms by killing any green+ mob. So you can collect them by grinding, doing quests, or doing dungeons &#8211; anything that will have you killing green+ mobs.<br />
<code><br /></code>BUT &#8211; you need to land the killing blow to receive the charm.<br />
<code><br /></code>This is obviously not an issue when you&#8217;re soloing, since you&#8217;ll be dealing all the killing blows*, but it means that healers either miss out while in groups, or they have to spam AOE to try to steal kills &#8211; because we don&#8217;t do the killing in dungeons.<br />
<code><br /></code><i>(*Note: since it goes off killing blows and NOT who tagged the mob, if you are grinding mobs out in the world, someone else can steal your charms by finishing off your kill before you get a chance to. This is a double blow for healers who don&#8217;t have a DPS spec, since we can&#8217;t burst mobs down like a DPSer can, leaving us vulnerable to having our kill stolen. I had people steal several of my kills yesterday.)</i><br />
<code><br /></code>Of course, when someone points out the inequality here, the typical responses are things like:<br />
<code><br /></code>
<ul>
<li>&#8220;Just go to Ulduar and use the seige engines for 1000 charms a minute!&#8221;</p>
<li>&#8220;QQ, just go do some daily quests, stop whining.&#8221;
<li>&#8220;It&#8217;s always going to be harder for a non-DPS class to DPS mobs, durr&#8221; (wow..)
<li>&#8220;You have an AOE spell, try using it.&#8221;
<li>&#8220;Don&#8217;t you have a dual spec? Go DPS and quit crying.&#8221;
<li>&#8220;onoez, you have to do some WORK to get an achievement? Boohoo&#8221; (whoooooooosh, there goes the issue at hand, sailing right over the top of your head&#8230;)</ul>
<p><code><br /></code>Yes &#8211; there are ways for you to go out there and use vehicles for 5 billion charms a minute &#8211; that&#8217;s so awesome! I&#8217;m so happy you enjoy doing it that way! But it doesn&#8217;t change the fact that during everyday, normal play, a DPS class will receive more charms than a healing class &#8211; without even trying.  Charms will simply drop into their bags while they do anything &#8211; BGs, dungeons, raids, daily quests, grinding. But the healers don&#8217;t get any from BGs, dungeons or raids (unless they are DPSing at the same time).<br />
<code><br /></code>The imbalance is obvious.<br />
<code><br /></code>Quoting poster Proxima from the forums, who hit the issue right on the nose:</p>
<blockquote><p>This argument is so stupid it&#8217;s mind boggling.<br />
<code><br /></code>DPS: Do what you always do, get <i>lots</i> of holiday items.<br />
<code><br /></code>Tank: Do what you always do, get <i>some</i> holiday items.<br />
<code><br /></code>Healer: Do what you always do, get <i>jack squat</i>. Instead find some way to game the system and listen to idiots on the forums claim this is somehow logical and balanced, not to mention &#8220;Working as intended&#8221;.<br />
<code><br /></code>Christ, it&#8217;s not like the imbalance isn&#8217;t ludicrously obvious.</p></blockquote>
<p>(my emphasis)<br />
<code><br /></code>And Carmelita:</p>
<blockquote><p>If i were a DPS by the end of the two weeks I would have all i needed by doing what I normally do, but being a healer means I have to go out of my way to do dailies that are boring to me and grind mobs that take twice as long for me to kill as compared to a DPS. It truly is the principle of the matter for me. </p></blockquote>
<p>Spot on.<br />
<code><br /></code>It&#8217;s not that we <i>can&#8217;t</i> get charms. It&#8217;s that other people will get all the charms they need (and more) without deviating a single tiny bit from their normal daily routine &#8211; while healers have to go out and farm for them, either by grinding mobs, doing dailies in overpopulated areas, or by going into Ulduar and killing Flame Leviathan trash. DPSers can do this achievement passively, but healers (and to a lesser extent, tanks) will have to go out and spend extra time farming for the items for the achievement.<br />
<code><br /></code>Is it a big deal? Not in the grand scheme of things. Does it cripple my ability to get an achievement? No (in fact I already had the achievement, retroactively). But even if I already had the achievement, that doesn&#8217;t stop me from feeling annoyed that Blizzard can&#8217;t seem to see achievements that are skewed. I don&#8217;t like it when things are unfair.<br />
<code><br /></code>It&#8217;s a matter of principle.<br />
<code><br /></code>YES, I could go quest. Or grind. Or zoom around in Ulduar vehicles, blowing up dwarves for great justice. I&#8217;m not <i>unable</i> to get charms. I&#8217;m not <i>unable</i> to do this achievement through my own means.<br />
<code><br /></code>But DPS classes are getting charms fall into their bags as they go about their daily business (dungeons). When I do the same, I get nothing &#8211; UNLESS I spend the run doing whatever I can do AOE down mobs OR I go and do vehicle quests or lolfarm the Flame Leviathan trash.<br />
<code><br /></code>If it&#8217;s still not clear that it is unfair &#8211; then here&#8217;s another example. Your guild does their usual clear of ICC. Trash galore. Charms drop, but ONLY go to the DPS classes &#8211; none of the healers get any. How is this fair?<br />
<code><br /></code>A DPS friend runs a heroic with me. For running the heroic, he is rewarded with 2 Emblems of Frost and 13 Lovely Charms. I did the same heroic, but only get 2 Emblems of Frost. Fair?<br />
<code><br /></code>Let&#8217;s go even further and put it into monetary terms. Bracelets (=10 charms) are selling for about 20g. So for every 10 charms you collect, you make a 19g profit. For running that heroic, my DPS friend received 2 Emblems of Frost and (the equivalent of) ~25g. I get 2 Emblems of Frost.<br />
<code><br /></code>See?<br />
<code><br /></code><code><br /></code>Once again &#8211; yes, I could go do dailies, or grind, or farm Ulduar for my charms. But that is not the issue. The issue is that DPS classes will have the charms fall in their bags during normal, everyday instances that they would have done anyway &#8211; while healers have to go out of their way to go get them. The ease of acquiring them is NOT the issue &#8211; it&#8217;s not hard to go &#8220;farm&#8221; them &#8211; the issue is that it is blatantly unfair that some people are awarded these items almost passively, while others don&#8217;t &#8211; despite having contributed equally to the kill.<br />
<code><br /></code>I really truly do not understand how Blizzard can&#8217;t see that this is unfair and unbalanced. This is not a &#8220;wah wah, life is so unfair, why do you hate healers so much&#8221; post. It&#8217;s just a simple statement of fact &#8211; this achievement is skewed, and it is unfair to healers.<br />
<code><br /></code>Attaching a quest item to a killing blow shows incredible lack of foresight on Blizzard&#8217;s part. And when it&#8217;s brought to their attention,  frustratingly, <a href="http://forums.worldofwarcraft.com/thread.html?topicId=23041984974&#038;pageNo=1&#038;sid=1#7">they tell us it&#8217;s working as intended</a>.<br />
<code><br /></code><code><br /></code>Big deal? No. Disappointing? Very.</p>

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<li><a href="http://treebarkjacket.com/2010/07/07/resto-druid-calculator/">Resto Druid calculator!</a></li>
<li><a href="http://treebarkjacket.com/2010/07/01/power-auras-exports-ruby-sanctum/">Power Auras exports &#8211; Ruby Sanctum</a></li>
<li><a href="http://treebarkjacket.com/2010/06/22/a-10man-raider-in-a-25man-guild/">A 10man raider in a 25man guild</a></li>
</ul><br />
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		<slash:comments>18</slash:comments>
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		<title>Dual specs + LFD + Need = drama?</title>
		<link>http://treebarkjacket.com/2010/01/13/dual-specs-lfd-need-drama/</link>
		<comments>http://treebarkjacket.com/2010/01/13/dual-specs-lfd-need-drama/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 12:26:03 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[My characters]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=1786</guid>
		<description><![CDATA[A snippet from Flash of Moonfire (read the full story here) &#8211; 
I queued for normal ToC on my feral because I wanted the Black Heart, and being that I wanted in faster, I queued for both tank and dps. When I first did that I expected to go as tank to be honest, but [...]]]></description>
			<content:encoded><![CDATA[<p>A snippet from Flash of Moonfire (read the full story <a href="http://flashofmoonfire.blogspot.com/2010/01/dungeon-finder-and-dual-specs.html">here</a>) &#8211; </p>
<blockquote><p>I queued for normal ToC on my feral because I wanted the Black Heart, and being that I wanted in faster, I queued for both tank and dps. When I first did that I expected to go as tank to be honest, but it ended up being that about half the time I ran normal ToC I went as dps. Tanks love this place, and only one tank can go at a time.<br />
<code><br /></code>The Black Heart dropped. I immediately rolled Need for it.<br />
<code><br /></code>Then the party immediately said that what I&#8217;d done was not cool, that I shouldn&#8217;t have queued as dps to roll on a tanking trinket. I explained that I do both and queued as both. In retrospect I could have said something at the start of the instance like &#8220;I&#8217;m here for the Black Heart. If you don&#8217;t like it, leave and I&#8217;ll switch over to my tank spec and we&#8217;ll requeue for another dps,&#8221; but I hadn&#8217;t thought it would be a big deal.</p></blockquote>
<p><code><br /></code>I feel for you Hana! Something similar happened to me a couple of weeks ago.<br />
<code><br /></code>I don&#8217;t like playing feral in instances, so I queue Drucie as a healer; both because that&#8217;s what I love doing, and because I get fast queues. I roll on both types of gear &#8211; healing mostly, so I can heal the heroics more effectively, but I&#8217;m also on the lookout for nice feral pieces for Drucie&#8217;s main set. She is a feral druid &#8211; don&#8217;t be fooled &#8211; I just don&#8217;t want to play feral in 5 mans. Call it a quirk. Besides, healing is what I&#8217;m good at, so it&#8217;s better for the group all-round.<br />
<code><br /></code><code><br /></code><font size="3"><b>If you heal the group, you can only roll on healing gear. Ever.</b></font><br />
<code><br /></code>Apparently, and nobody informed me of this earlier, but APPARENTLY you&#8217;re only &#8220;allowed&#8221; to roll on gear that fits the job you are doing *right now*. That&#8217;s the rule. I don&#8217;t remember seeing this rule anywhere, but I&#8217;ve since been told that&#8217;s how it works. If you are a healer and you roll on DPS or tank gear, you&#8217;re a ninja. Likewise if you tank or DPS a run and you roll on healing gear &#8211; ninja.<br />
<code><br /></code>Oddly, though, if you&#8217;re a tank and roll on DPS gear, or a DPS with a tank spec and you roll on tanking gear &#8211; nobody bats an eyelid. To demonstrate &#8211; here&#8217;s an example:<br />
<code><br /></code>
<ul>
<li>I ran a normal TOC5. I queued as healer. </p>
<li>The tank was a pally, and we had a rogue, mage, and DK as DPS.
<li>Tanking plate dropped. The pally and DK needed. The DK won. Nothing was said.
<li>DPS leather dropped. I rolled need. The rogue rolled need. I won. Something was said:<br />
<code><br /></code>
<div align=center><img src="http://s46.photobucket.com/albums/f136/smaoineamh/warcraft/drucie_toc.jpg"><br /><font size="1"><i>Figure 1</i>: Tell me how you really feel.</font></div>
</ul>
<p><code><br /></code>Like Hana, in retrospect, maybe I should have had a macro that blurts out &#8220;Hi, I&#8217;m here for XYZ, if that&#8217;s a problem, speak up now&#8221;. But hey, I see tanks rolling on DPS gear, DPS DKs and pallies rolling on tank gear &#8211; clearly for their dual spec &#8211; and I don&#8217;t think to say anything. Evidently, though, if you cross the line and roll on healing gear as DPS, or DPS/tank gear as healer, that&#8217;s ninja behaviour.<br />
<code><br /></code>I&#8217;m a fair person. Oftentimes, once I have won something, I will pass on subsequent greens and shard rolls to be nice to the others in the group and give them more winnings. If two items drop from one boss and I would like both, I will take one and pass another. I don&#8217;t take +hit gear over casters, and in runs where I&#8217;m able to roll on cloth, I don&#8217;t do it if clothies need. I&#8217;m not a jerk, I&#8217;m not greedy, and I&#8217;m not a ninja.<br />
<code><br /></code>I mean, geez, yesterday I felt bad rolling Need on an &#8220;of the Eagle&#8221; green on my lowbie priest because it was level 23 and I still had half a level before I could wear it.<br />
<code><br /></code>But &#8220;You can only roll on gear that matches your role in the group&#8221; is the most stupid idea ever, and I won&#8217;t be sticking to it just because DPSers are greedy and don&#8217;t want to compete on rolls. Sorry, but I don&#8217;t enjoy being feral in 5 mans, so I heal groups to get feral gear. It&#8217;s my subscription, and I won&#8217;t be forced into a role that I dislike just because you feel morally outraged that I came in wearing a dress but want to roll on your &#8220;rogue loot&#8221;.<br />
<code><br /></code>(PS &#8211; if he hadn&#8217;t been such a jerk, I would have just traded it to him if he really wanted it.)<br />
<code><br /></code><code><br /></code><font size="3"><b>OHAI, JUST FYI, I&#8217;M GONNA TAKE ALL UR LOOTS</b></font><br />
<code><br /></code><img src="http://treebarkjacket.com/wp-admin/images/pug_button.jpg" align="right" width="100">I now have a macro. The macro&#8217;s icon is a giant blue sad face, to represent QQ over a dual-specced feral/resto druid rolling on DPS leather, waaah.<br />
<code><br /></code>It says,<br />
<blockquote>&#8220;Hi &#8211; I queued to heal but my main spec is Feral. I intend to roll Need on both healing and feral loot if the item is an upgrade for me. If this is a problem, please speak up now.&#8221; </p></blockquote>
<p>Perhaps I might change it to include something like, &#8220;If there&#8217;s something specific you want though.. let me know, I won&#8217;t roll against you.&#8221;<br />
<code><br /></code><code><br /></code>Personally, from what I have seen, Need rolls are often made by people on behalf of their dual specs, and I don&#8217;t think I should have to have a macro to explain my intentions, purely because I am crossing that healing vs dps/tank line. But I refuse to be branded a ninja &#8211; so from now on, all groups will get a nice little canned warning note before we start, to avoid any confusion.<br />
<code><br /></code>It&#8217;s unfortunate for some people that they only have one set of gear for both specs and so feel slighted because everyone else wants to collect twice as many items &#8211; and  I&#8217;m also sorry that you have a longer wait time than I do- but the fact is, I put in equal effort, and I have equal right to roll on drops &#8211; whether it&#8217;s healing or DPS leather. If you have a problem with that, you can wait for a new group, or for a new healer.<br />
<code><br /></code>At any rate, I&#8217;ll be &#8220;warning&#8221; groups in the future, so nobody can finger-point.</p>

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<li><a href="http://treebarkjacket.com/2010/06/22/a-10man-raider-in-a-25man-guild/">A 10man raider in a 25man guild</a></li>
<li><a href="http://treebarkjacket.com/2010/06/15/cataclysm-hobbl-fail/">Cataclysm: Tree of Life hobble fail</a></li>
<li><a href="http://treebarkjacket.com/2010/05/15/my-plans-until-cataclysm/">My plans until Cataclysm</a></li>
</ul><br />
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		<slash:comments>94</slash:comments>
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		<title>&#8220;How do I get back to the instance?&#8221;</title>
		<link>http://treebarkjacket.com/2010/01/11/how-do-i-get-back-to-the-instance/</link>
		<comments>http://treebarkjacket.com/2010/01/11/how-do-i-get-back-to-the-instance/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 07:46:29 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[My characters]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=1778</guid>
		<description><![CDATA[This is my baby priest, Mephitik.


I love her name; I chose it carefully. I think it&#8217;s fitting, for her race. I made her a while ago, because we didn&#8217;t have any priests, and because I wanted to try another healer.
I was bored and felt like picking her back up again, and thought maybe I could [...]]]></description>
			<content:encoded><![CDATA[<p>This is my baby priest, Mephitik.<br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/mephitik.jpg"></div>
<p><code><br /></code>I love her <a href="http://dictionary.reference.com/browse/mephitic">name</a>; I chose it carefully. I think it&#8217;s fitting, for her race. I made her a while ago, because we didn&#8217;t have any priests, and because I wanted to try another healer.<br />
<code><br /></code>I was bored and felt like picking her back up again, and thought maybe I could try some instances using the LFD tool. I  LOVE healing instances. I dont mind levelling, but I&#8217;d rather be doing groups. I&#8217;ve wanted to try another healing class for a while, but worried that levelling up and then having to &#8220;learn to heal&#8221; all of a sudden at 80 would be hard, because generally it&#8217;s difficult to get groups for low level dungeons (so my group experience would be very limited).<br />
<code><br /></code>So I&#8217;m loving this new tool. I can quest for a few minutes, then get a group. Sometimes the queue is instant. Port straight there, get almost a full level in the dungeon, and go straight back to what I was doing. I went from 14 to 22 after doing a handful of dungeons and a smattering of quests (and I get to skip all of the quests that I particularly hate &#8211; because I&#8217;m levelling so quickly that I don&#8217;t have to do them &#8211; yay!)<br />
<code><br /></code>I&#8217;m having fun, healing groups, and I&#8217;m learning about another healing class, which can only be a good thing.<br />
<code><br /></code><code><br /></code><font size="3"><b>Waltzing into Stormwind</b></font><br />
<code><br /></code>One of my first memories of the game was being run through Deadmines and the Stockade when I was a brand new Night Elf druid. My friends, being veterans of the game, took for granted that everyone knows their way around Stormwind and EVERYONE knows where the Stockade is. They zoned in while I trailed quite far behind, trying to negotiate my way around Stormwind. They disappeared off my map, and then impatiently asked why I was taking so long to get there. Indignantly (defensively), I told them I had no idea where they were. They had to zone out to show me where to go.<br />
<code><br /></code>I think, perhaps, Blizzard has overlooked this kind of problem when implementing the new LFD (Looking for Dungeon) system for low level instances. Some people simply have no idea how to get to these dungeons &#8211; or it&#8217;s been so long, they might as well have never been there. Some dungeons are easy enough to find, but the entrance portals are hidden inside a maze of winding tunnels and passageways.<br />
<code><br /></code>Obviously this isn&#8217;t a problem when you first join the group, you get ported right there. Hordies can do Deadmines and The Stockade without ever having to set foot in Westfall or Stormwind. We can do Gnomeregan without having to do the (still bugged) teleporter quest. Alliance players can do Ragefire Chasm, and those on PvP realms don&#8217;t have to run the Scarlet Monastery gauntlet anymore. How hot is that? I thought it was absolutely fantastic &#8211; I get to do all these old school instances, without the hassle of travelling all the way there.<br />
<code><br /></code>But what happens when the group wipes, and we have to run back?<br />
<code><br /></code>Big problems.<br />
<code><br /></code><code><br /></code><font size="3"><b>&#8220;I don&#8217;t know how to get back to the instance.&#8221;</b></font><br />
<code><br /></code>Yesterday I joined a Wailing Caverns group. I immediately realised they were part way through the instance; their character arrows were off somewhere to the south east. Low level dungeons don&#8217;t have maps; so I had no way of working out exactly where they were. I started running to where I thought they were, and immediately encountered a patrolling mob that hadn&#8217;t been killed earlier, plus a bunch of mobs. How did they go that way if they didn&#8217;t clear any of this?<br />
<code><br /></code>The pally was dead (somewhere) and asking if I could rez.  The mage had to come and collect me, to show me where they were. Turns out they had only partly cleared some trash up the top, then dropped down into the trench. Ok, no problem.<br />
<code><br /></code>We ran to meet up with the rest of the group, and were met with a huge stream of mobs pouring out into the open. Somehow we managed to survive, although the mage died. I was completely OOM (go go lowbie priest mana), so I sat to drink. &#8220;Rez&#8221; came the whisper from the mage. Grr.<br />
<code><br /></code>The pally too kept asking for a rez. Problem: he had released, so we had to search for a body on the ground. I guess WC all looks the same, because nobody could remember where he died (it was before I arrived). He could have been anywhere, lying under some nondescript fern.<br />
<code><br /></code>Pally: Rez me?<br />
Me: Where did you die?<br />
Pally: (shaman) should know.<br />
Shaman: I can&#8217;t find your body.<br />
Pally: It&#8217;s where you were arguing earlier.<br />
<code><br /></code>(alarm bells are sounnnndiinnnng)<br />
<code><br /></code>Pally: How do I get back to the instance?<br />
<code><br /></code>After 10 minutes of running in circles, and the pally constantly asking how to get back in, I left. I hated doing it.. but I couldn&#8217;t afford to spend half an hour searching for one person OR trying to give directions to the portal through party chat. They hadn&#8217;t even killed a single boss yet. It didn&#8217;t bode well for the rest of the run.<br />
<code><br /></code><code><br /></code><font size="3"><b>Pats, corpse runs, hidden portals</b></font><br />
<code><br /></code>Patrolling mobs, stupidly long corpse runs, portals that are difficult to find.. they are all a massive stumbling block for low level groups.<br />
<code><br /></code>I don&#8217;t want to make the game super simple &#8211; corpse runs are a small and necessary time-sink, I understand that. But when people are brand new to a lot of these places, they will often simply drop group rather than try to find their way back to the instance portal.<br />
<code><br /></code>My first three instances yesterday all fell short of the final boss because it was too hard to recover from a wipe or someone having to run back. In Deadmines, people running back have to find their way from Sentinel Hill, into the building in Moonbrook, then through the maze of tunnels before the instance portal. Once you&#8217;re back in, if you take a wrong turn, you&#8217;ll likely get killed by uncleared miners; but even if you go the right way, patrols spawn behind the group, so you&#8217;ll be the one to stumble on them. Plus, the instance is very, very long &#8211; some people just don&#8217;t have the patience.<br />
<code><br /></code>In one group, we wiped literally on the pack before the final boss, and everyone dropped group because it was too hard to run all the way back. In another group, we had to boot someone for being a ninja/facepuller/bad, but then realised it was best not to invite a replacement because it would take them 10 minutes to get to us, and they would likely die to pats anyway. In a few groups, it has been easier to 4man the instance rather than bring in a replacement 5th.<br />
<code><br /></code>Wailing Caverns probably speaks for itself &#8211; it&#8217;s hard to find your way back, and I had two groups fail and break up because it was too hard to go back and try again. The portal is pretty hard to find if you don&#8217;t know the place. Once, I ran WC, we wiped, and the group told me to run back and rez them, because they didn&#8217;t know the way!<br />
<code><br /></code>Now, the Stockade is great &#8211; a very short instance, nice and linear, portal is easy to find &#8211; but (as a Horde character) if you die, you spawn at the Eastvale Logging Camp, on the opposite side of Elwynn. FAIL.<br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/eastvale.jpg"></div>
<p><code><br /></code>Consider these dungeons, and either how much of a trek it is from a graveyard, how difficult it is to find the portal if you&#8217;re not familiar with the area, or how painful it is to run back through the dungeon to where you were fighting:<br />
<code><br /></code>
<ul>
<li>Deadmines</p>
<li>Wailing Caverns
<li>Maraudon
<li>BRD
<li>Blackfathom Deeps
<li>Sunken Temple
<li>Gnomeregan
<li>Uldaman</ul>
<p><code><br /></code>Imagine having to run back through BRD to the group, if nobody can rez you. All you have is a vague directional marker telling you where your group is. Goodie! As much as I love that instance (I really do), it&#8217;s massive. Nobody likes running back through that.<br />
<code><br /></code>I&#8217;m a seasoned player, I&#8217;ve been to these places many, many times &#8211; but even I cringe at the thought of having to find that stupid Maraudon portal. As for Gnomeregan &#8211; well, even I&#8217;d be tempted to drop group if we wiped on that. Trying to find my own way in would be hard enough; trying to give directions to others through party chat.. uugghhhh.<br />
<code><br /></code>They&#8217;re all awesome dungeons and I love doing them &#8211; but recovering from a death, or bringing in a new player &#8211; it can be too much hassle for a lot of groups, and they collapse rather than pushing on. Seems it&#8217;s easier to just drop and requeue than to run back and press on.<br />
<code><br /></code><code><br /></code><font size="3"><b>Make it (dare I say it..) easier</b></font><br />
<code><br /></code>Ok, so it&#8217;s already pretty darn easy on groups. You get ported right to the instance, no travelling, no PvP, no time wasted. Fantastic.<br />
<code><br /></code>But seriously, doing all of these instances, getting almost all the way through and then having your group dissolve because people don&#8217;t know how to run back, or the instance is incredibly long, or there&#8217;s a pat that keeps killing your replacement 5th, forcing the group to run back to escort them through.. it&#8217;s so frustrating.<br />
<code><br /></code>I don&#8217;t want Blizzard to hold our hands and lead us through instances. But I do wish it was slightly easier to get back to the instance after a death. And, if you are replacing someone who left the group, I wish there was a way for you to perhaps port to the group to join them, rather than having to negotiate pats, or have someone come back to collect you because you have no idea how to find the group.<br />
<code><br /></code>Yesterday I started doing specific dungeons instead of randoms, because it would constantly serve me up with Wailing Caverns, and most of those runs ended in frustration.<br />
<code><br /></code>I really want to run all of the instances &#8211; I miss them. Some of them are pretty epic places, and I think it&#8217;s great that the LFD tool gives them a new lease on life &#8211; but I&#8217;m dreading wipe recovery in places like BRD, Gnomer, and Mara, among others. Blizzard &#8211; please consider closer graveyards, or something to make it slightly easier to at least find the instance portal again.<br />
<code><br /></code><code><br /></code>Oh well &#8211; onward and upward, little priest!</p>

<p><br><br><strong>Possibly Related Posts:</strong></p>
<ul>
<li><a href="http://treebarkjacket.com/2010/06/22/a-10man-raider-in-a-25man-guild/">A 10man raider in a 25man guild</a></li>
<li><a href="http://treebarkjacket.com/2010/06/15/cataclysm-hobbl-fail/">Cataclysm: Tree of Life hobble fail</a></li>
<li><a href="http://treebarkjacket.com/2010/05/15/my-plans-until-cataclysm/">My plans until Cataclysm</a></li>
</ul><br />
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		<slash:comments>17</slash:comments>
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		<title>Baddies who think they are better than you (because they have epics)</title>
		<link>http://treebarkjacket.com/2010/01/01/baddies-who-think-they-are-better-than-you-because-they-have-epics/</link>
		<comments>http://treebarkjacket.com/2010/01/01/baddies-who-think-they-are-better-than-you-because-they-have-epics/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 05:56:45 +0000</pubDate>
		<dc:creator>Keeva</dc:creator>
				<category><![CDATA[My characters]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://treebarkjacket.com/?p=1699</guid>
		<description><![CDATA[I try to be a fairly patient person. Not much gets me going, really.. it takes a lot to make me mad. But the one thing that absolutely makes my blood BOIL is when stupid/bad people genuinely think that I am stupid/bad, when it&#8217;s actually them being stupid/bad.
Up until 10 minutes ago, I haven&#8217;t had [...]]]></description>
			<content:encoded><![CDATA[<p>I try to be a fairly patient person. Not much gets me going, really.. it takes a lot to make me mad. But the one thing that absolutely makes my blood BOIL is when stupid/bad people genuinely think that I am stupid/bad, when it&#8217;s actually them being stupid/bad.<br />
<code><br /></code>Up until 10 minutes ago, I haven&#8217;t had any particularly negative LFG tool-generated PUG experiences. I&#8217;ve had the odd person who was a bit snooty, some hiccups in Oculus (who hasn&#8217;t), but overall, PUGs have been great. I enjoy doing them.<br />
<code><br /></code>Until today.<br />
<code><br /></code>Drucie is now 80 (more on that another time, though). I&#8217;m running her through groups to gear up. I got into Forge of Souls &#8211; I was a bit surprised, but the two pieces of Tier 9 that I bought probably bumped her up a bit and let her in. I was confident &#8211; I&#8217;ve done plenty of groups in her gear and had a lot of compliments on my healing, despite the scrubbiness.<br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/drucie_FOS.jpg"></div>
<p><code><br /></code>FOS was a bit tough on my terrible regen, but nothing I couldn&#8217;t handle.<br />
<code><br /></code>The problem was that on every trash pull, each of the DPS would attack a different mob. It&#8217;s a huge free-for-all. On packs of 4-5 mobs, you could guarantee that every person in the group had aggro &#8211; the tank from trying to tank, the DPS from each picking their own target, and poor me from healing those impromptu tanks.<br />
<code><br /></code>So I speak up. I try to be nice, because you can never tell if people are just really new &#8211; and I&#8217;m not a mean or rude person, and I try not to judge people harshly. So I just said, &#8220;Can you guys stick to one target please, I can&#8217;t heal everyone at the same time.&#8221; Which is the truth &#8211; they were making it so I had to heal every person at once, which was just making it harder than it had to be.<br />
<code><br /></code>We keep going. It happens again, and again. I see lightning bolts fly towards one mob, bullets heading for another, and the warrior off in a corner bashing on some other mob. I ask them again to stop splitting DPS; they all claim to be hitting the same target. Now, I know I&#8217;ve said lately that I may need a new glasses prescription, but I&#8217;m pretty sure I can see clearly when lightning bolts (not chain lightning, lightning bolts) are hitting one mob, and bullets are hitting another.<br />
<code><br /></code>I&#8217;ve had enough. I tell them flat out &#8211; &#8220;If you guys don&#8217;t stop splitting DPS I&#8217;m just going to go. You&#8217;re making it hard on the tank and healer, harder than it has to be.&#8221;<br />
<code><br /></code>In hindsight, I should have just left. Good old hindsight.<br />
<code><br /></code><code><br /></code><font size="3"><b>lol, take ur blues and leave, scrub</b></font><br />
<code><br /></code>&#8220;Take your blues and leave if you want, stop bitching.&#8221; says the (unguilded) warrior &#8211; who, not five minutes ago, had fallen spectacularly and stupidly to his death by walking off a platform.<br />
<code><br /></code>
<div align=center><img src="http://treebarkjacket.com/wp-admin/images/gravity.jpg"><br /><font size="1">Figure 1: The Gravity Boss claims another hapless victim.</font></div>
<p><code><br /></code>For the record, Mr Warrior, my blue gear may mean that I look terrible and that I have to drink quite frequently, but evidently your epic gear doesn&#8217;t stop you doing stupid things like wombling off great heights like an epic plate-wearing lemming.<br />
<code><br /></code>Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeee (&#8230;splotch.)<br />
<code><br /></code>Protip: blues don&#8217;t make baddies, and epics don&#8217;t erase stupidity. Perhaps you might like to invest in a <a href="http://www.wowhead.com/?item=32539">Skyguard&#8217;s Drape</a> for your next trip to Forge of Souls? Best to play it safe.<br />
<code><br /></code><code><br /></code>On the next pull, predictably, every person has aggro, and I die to healing aggro. The tank questions me.</p>
<blockquote><p>&#8220;How did you die? Too busy typing? :P&#8221;<br />
&#8220;I was healing people who shouldn&#8217;t have been tanking :)&#8221;<br />
&#8220;I had all the mobs.&#8221;<br />
&#8220;No, I had aggro, that&#8217;s how I died.&#8221;<br />
&#8220;No, I had aggro on everything.&#8221;</p></blockquote>
<p><code><br /></code>Preeettty sure I can tell when something is bashing my face in.<br />
<code><br /></code>That&#8217;s &#8220;aggro&#8221;, right?<br />
<code><br /></code>So I had a tank who didn&#8217;t know who in the group has aggro (and thinks he is doing a great job), and three DPSers who keep choosing different targets but swear til they&#8217;re blue in the face that they&#8217;re assisting the tank every time. Ughhhhhhhhhhhhh.<br />
<code><br /></code>But worse &#8211; when you trying to turn things around, when you ask them to single target, they laugh at you, and you&#8217;re the bad one. That&#8217;s what drives me absolutely up the wall, I can&#8217;t stand it. Like the time I was driving, came to an intersection, and waited (correctly) for another car to turn in front of me, as she had right of way on the continuing road. She waited for me to keep going, but she was meant to, so I stayed there. Finally she threw her hands in the air and turned, and as she passed me, gave me a disgusted look (which, in WoW, would have been the equivalent of saying &#8220;l2drive noob!!1111&#8243;). <u>She</u> was the stupid one who didn&#8217;t know the road rules, yet she drove away thinking <u>*I*</u> was the baddie. I hate that &#8211; when someone else is an idiot, but they walk away thinking you&#8217;re the dumb one (and they likely didn&#8217;t learn anything from it, either). GRRR!!<br />
<code><br /></code>So the moral of the story, kids &#8211; is that if you&#8217;re in with a group of baddies, and you ask them nicely to stop doing something that is making things painful, you will probably be dubbed a blues-wearing, bitchy noob. Honestly, 99% of my PUGs so far have been great.. but next time I get one like that, I think I&#8217;ll just leave and save myself the frustration.<br />
<code><br /></code>Which is sad really, because I like helping new people. If nobody wants to endure the frustration of trying to teach people the fundamentals of group play (like please single target mobs down, kthx), then the truly bad players are just going to keep being bad, and they&#8217;ll just keep driving other people nuts.<br />
<code><br /></code>I don&#8217;t leave groups on a whim because I don&#8217;t like the instance, or because I think someone in the group is a &#8220;noob&#8221;, etc. But &#8211; if I get another awful group like that &#8211; where everyone is doing the wrong thing but A) think they&#8217;re awesome and B) refuse to do things properly.. I think I&#8217;ll just save myself the headache, and drop.</p>

<p><br><br><strong>Possibly Related Posts:</strong></p>
<ul>
<li><a href="http://treebarkjacket.com/2010/06/22/a-10man-raider-in-a-25man-guild/">A 10man raider in a 25man guild</a></li>
<li><a href="http://treebarkjacket.com/2010/06/15/cataclysm-hobbl-fail/">Cataclysm: Tree of Life hobble fail</a></li>
<li><a href="http://treebarkjacket.com/2010/05/15/my-plans-until-cataclysm/">My plans until Cataclysm</a></li>
</ul><br />
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		<slash:comments>32</slash:comments>
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